feat: Implement double buffering in LVGLHandler for improved display performance
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@@ -31,4 +31,5 @@ private:
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lv_display_t* lvgl_display_ = nullptr;
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lv_indev_t* lvgl_touch_indev_ = nullptr;
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lv_draw_buf_t* lvgl_draw_buf_ = nullptr;
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lv_draw_buf_t* lvgl_draw_buf_2_ = nullptr;
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};
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