Re implement display
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661
main/display/eink_display_handler.cpp.old
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661
main/display/eink_display_handler.cpp.old
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@@ -0,0 +1,661 @@
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#include "display/eink_display_handler.h"
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#include "display/constants.h"
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#include "common/constants.h"
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#include "esp_log.h"
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#include "esp_heap_caps.h"
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#include "esp_task_wdt.h"
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#include <cstring>
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#define TAG "EInkDisplayHandler"
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#define BUSY_ACTIVE_LEVEL 0 // BUSY pin is active low
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#define BUSY_INACTIVE_LEVEL 1
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EInkDisplayHandler::EInkDisplayHandler(EventGroupHandle_t system_event_group)
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: DisplayHandler(system_event_group) {
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_refresh_mutex = xSemaphoreCreateMutex();
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if (_refresh_mutex == nullptr) {
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ESP_LOGE(TAG, "Failed to create refresh mutex");
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}
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}
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EInkDisplayHandler::~EInkDisplayHandler() {
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if (_refresh_task_handle != nullptr) {
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vTaskDelete(_refresh_task_handle);
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}
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if (_touch_task_handle != nullptr) {
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vTaskDelete(_touch_task_handle);
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}
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if (_refresh_queue != nullptr) {
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vQueueDelete(_refresh_queue);
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}
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if (_lvgl_display != nullptr) {
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lv_display_delete(_lvgl_display);
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_lvgl_display = nullptr;
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if (_lvgl_draw_buf != nullptr) {
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lv_draw_buf_destroy(_lvgl_draw_buf);
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_lvgl_draw_buf = nullptr;
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}
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}
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if (_lvgl_touch_indev != nullptr) {
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lvgl_port_remove_touch(_lvgl_touch_indev);
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}
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if (_framebuffer != nullptr) {
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heap_caps_free(_framebuffer);
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}
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if (_refresh_mutex != nullptr) {
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vSemaphoreDelete(_refresh_mutex);
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}
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}
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void EInkDisplayHandler::init() {
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ESP_LOGI(TAG, "Initializing E-Ink display handler...");
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// Initialize GPIO pins
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gpio_config_t io_conf = {};
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io_conf.pin_bit_mask = (1ULL << PIN_DC) | (1ULL << PIN_RST);
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io_conf.mode = GPIO_MODE_OUTPUT;
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io_conf.pull_up_en = GPIO_PULLUP_DISABLE;
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io_conf.pull_down_en = GPIO_PULLDOWN_DISABLE;
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io_conf.intr_type = GPIO_INTR_DISABLE;
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gpio_config(&io_conf);
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// Configure BUSY pin as input (no pull-up like sample code)
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io_conf.pin_bit_mask = (1ULL << PIN_BUSY);
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io_conf.mode = GPIO_MODE_INPUT;
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io_conf.pull_up_en = GPIO_PULLUP_DISABLE;
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gpio_config(&io_conf);
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// Initialize SPI bus
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spi_bus_config_t buscfg = {};
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buscfg.mosi_io_num = 11; // MOSI pin
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buscfg.miso_io_num = -1; // No MISO for e-paper
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buscfg.sclk_io_num = 12; // SCK pin
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buscfg.quadwp_io_num = -1;
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buscfg.quadhd_io_num = -1;
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buscfg.max_transfer_sz = DISPLAY_BUFFER_SIZE;
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esp_err_t ret = spi_bus_initialize(SPI2_HOST, &buscfg, SPI_DMA_CH_AUTO);
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if (ret != ESP_OK) {
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ESP_LOGE(TAG, "Failed to initialize SPI bus: %s", esp_err_to_name(ret));
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return;
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}
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// Add SPI device
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spi_device_interface_config_t devcfg = {};
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devcfg.clock_speed_hz = 6 * 1000 * 1000; // 6 MHz (reduced for reliability)
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devcfg.mode = 0; // SPI mode 0
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devcfg.spics_io_num = PIN_CS;
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devcfg.queue_size = 7; // Queue size for non-blocking transactions
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devcfg.pre_cb = nullptr;
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ret = spi_bus_add_device(SPI2_HOST, &devcfg, &_spi);
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if (ret != ESP_OK) {
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ESP_LOGE(TAG, "Failed to add SPI device: %s", esp_err_to_name(ret));
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return;
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}
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// Initialize base display and touch devices
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init_devices(false); // Don't set ready bit yet
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// Create refresh queue (queue 5 refresh requests)
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_refresh_queue = xQueueCreate(5, sizeof(bool));
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if (_refresh_queue == nullptr) {
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ESP_LOGE(TAG, "Failed to create refresh queue");
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return;
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}
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// Create refresh task
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BaseType_t ret_task = xTaskCreatePinnedToCore(
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_refresh_task,
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"eink_refresh",
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8192,
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this,
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5, // Priority - lower than LVGL task
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&_refresh_task_handle,
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1 // Pin to core 1
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);
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if (ret_task != pdPASS) {
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ESP_LOGE(TAG, "Failed to create refresh task");
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return;
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}
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// Allocate framebuffer - try PSRAM first, fallback to internal RAM
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// Note: Internal framebuffer excludes the 8-byte palette (raw pixel data only)
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const size_t fb_size = DISPLAY_BUFFER_SIZE - 8; // Exclude palette from internal storage
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_framebuffer = (uint8_t*)heap_caps_malloc(fb_size, MALLOC_CAP_SPIRAM);
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if (_framebuffer != nullptr) {
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_framebuffer_in_psram = true;
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ESP_LOGI(TAG, "Framebuffer allocated in PSRAM (%zu bytes, LVGL buffer: %d bytes)",
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fb_size, DISPLAY_BUFFER_SIZE);
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} else {
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ESP_LOGW(TAG, "PSRAM not available, allocating framebuffer in internal RAM");
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_framebuffer = (uint8_t*)heap_caps_malloc(fb_size, MALLOC_CAP_INTERNAL);
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_framebuffer_in_psram = false;
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if (_framebuffer == nullptr) {
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ESP_LOGE(TAG, "Failed to allocate framebuffer");
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return;
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}
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ESP_LOGI(TAG, "Framebuffer allocated in internal RAM (%zu bytes, LVGL buffer: %d bytes)",
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fb_size, DISPLAY_BUFFER_SIZE);
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}
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memset(_framebuffer, 0xFF, fb_size); // Initialize to white
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// Perform initial full refresh to clear display BEFORE creating LVGL display
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// This prevents LVGL from trying to render during the initial clear
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ESP_LOGI(TAG, "Performing initial display clear...");
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_perform_full_refresh(_framebuffer);
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ESP_LOGI(TAG, "Initial display clear complete");
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// Create LVGL display manually (no esp_lcd panel for e-paper)
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lv_display_t* disp = lv_display_create(DISPLAY_WIDTH, DISPLAY_HEIGHT);
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if (disp == nullptr) {
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ESP_LOGE(TAG, "Failed to create LVGL display");
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return;
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}
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/* 1-bit e-paper display */
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lv_display_set_color_format(disp, LV_COLOR_FORMAT_I1);
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/* Disable antialiasing for monochrome display to ensure crisp 1px lines */
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lv_display_set_antialiasing(disp, false);
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/* Create a draw buffer covering ~40 lines */
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_lvgl_draw_buf = lv_draw_buf_create(DISPLAY_WIDTH, DISPLAY_HEIGHT, LV_COLOR_FORMAT_I1, LV_STRIDE_AUTO);
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if (_lvgl_draw_buf == nullptr) {
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ESP_LOGE(TAG, "Failed to create LVGL draw buffer");
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lv_display_delete(disp);
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return;
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}
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lv_display_set_draw_buffers(disp, _lvgl_draw_buf, NULL);
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lv_display_set_render_mode(disp, LV_DISPLAY_RENDER_MODE_DIRECT);
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// Set custom flush callback and user data
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lv_display_set_flush_cb(disp, _lvgl_flush_cb);
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lv_display_set_user_data(disp, this);
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_lvgl_display = disp;
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ESP_LOGI(TAG, "LVGL display registered");
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// Register GT911 touch input with LVGL, only if touch handle is valid
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esp_lcd_touch_handle_t tp_handle = get_touch_handle();
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if (tp_handle == nullptr) {
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ESP_LOGE(TAG, "Touch handle is NULL — touch initialization failed; skipping LVGL touch registration");
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} else {
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const lvgl_port_touch_cfg_t touch_cfg = {
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.disp = _lvgl_display,
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.handle = tp_handle,
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.scale = {}, // Default scaling
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};
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_lvgl_touch_indev = lvgl_port_add_touch(&touch_cfg);
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if (_lvgl_touch_indev == nullptr) {
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ESP_LOGE(TAG, "Failed to register LVGL touch input");
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return;
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}
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// Override touch read callback to check BUSY pin
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lv_indev_set_read_cb(_lvgl_touch_indev, _lvgl_touch_read_cb);
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lv_indev_set_user_data(_lvgl_touch_indev, this);
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ESP_LOGI(TAG, "LVGL touch input registered");
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}
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// Set display ready bits
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xEventGroupSetBits(_system_event_group, DISPLAY_READY_BIT | TOUCH_CALIBRATED_BIT);
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ESP_LOGI(TAG, "E-Ink display handler initialized successfully");
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}
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void EInkDisplayHandler::start_touch_task() {
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// Note: With lvgl_port_add_touch, the ESP-IDF LVGL port handles touch reading internally
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// We don't need a separate touch task unless we want custom processing
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ESP_LOGI(TAG, "Touch input handled by LVGL port");
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}
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void EInkDisplayHandler::request_full_refresh() {
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if (xSemaphoreTake(_refresh_mutex, pdMS_TO_TICKS(100)) == pdTRUE) {
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_force_full_refresh = true;
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_partial_refresh_count = 0;
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xSemaphoreGive(_refresh_mutex);
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ESP_LOGI(TAG, "Full refresh requested");
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}
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}
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bool EInkDisplayHandler::is_busy() const {
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return gpio_get_level(PIN_BUSY) == BUSY_ACTIVE_LEVEL; // BUSY is active LOW
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}
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void EInkDisplayHandler::_lvgl_flush_cb(lv_display_t* disp, const lv_area_t* area, uint8_t* px_map) {
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EInkDisplayHandler* handler = static_cast<EInkDisplayHandler*>(lv_display_get_user_data(disp));
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if (handler == nullptr) {
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ESP_LOGE(TAG, "Invalid handler in flush callback");
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lv_display_flush_ready(disp);
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return;
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}
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// Check if display is busy with detailed logging
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int busy_level = gpio_get_level(PIN_BUSY);
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ESP_LOGI(TAG, "Flush callback: BUSY pin = %d, is_busy() = %d", busy_level, handler->is_busy());
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if (handler->is_busy()) {
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ESP_LOGW(TAG, "Display busy (BUSY pin = 0), skipping flush");
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lv_display_flush_ready(disp);
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return;
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}
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// Wait for any ongoing refresh to complete
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handler->_wait_for_busy();
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bool perform_full_refresh = false;
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if (xSemaphoreTake(handler->_refresh_mutex, pdMS_TO_TICKS(100)) == pdTRUE) {
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// Check if full refresh is needed
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if (handler->_force_full_refresh) {
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perform_full_refresh = true;
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handler->_force_full_refresh = false;
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handler->_partial_refresh_count = 0;
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} else {
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handler->_partial_refresh_count++;
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if (handler->_partial_refresh_count >= PARTIAL_REFRESH_THRESHOLD) {
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perform_full_refresh = true;
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handler->_partial_refresh_count = 0;
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}
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}
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xSemaphoreGive(handler->_refresh_mutex);
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}
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// Copy LVGL buffer to framebuffer
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// For 1-bit mode, LVGL provides data in packed format (8 pixels per byte)
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// CRITICAL: Skip first 8 bytes (LVGL I1 palette) as per LVGL documentation
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uint8_t* pixel_data = px_map + 8; // Skip 8-byte palette
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int32_t w = lv_area_get_width(area);
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int32_t h = lv_area_get_height(area);
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ESP_LOGI(TAG, "Flushing area: x=%d, y=%d, w=%d, h=%d, full_refresh=%d",
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area->x1, area->y1, w, h, perform_full_refresh);
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ESP_LOGI(TAG, "Buffer: px_map=%p, pixel_data=%p, palette skipped: %d bytes",
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(void*)px_map, (void*)pixel_data, 8);
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// Check if this is a full screen update - if so, simple copy
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if (area->x1 == 0 && area->y1 == 0 && w == DISPLAY_WIDTH && h == DISPLAY_HEIGHT) {
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ESP_LOGI(TAG, "Full screen update, direct copy (skipping palette)");
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memcpy(handler->_framebuffer, pixel_data, DISPLAY_BUFFER_SIZE - 8);
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} else {
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ESP_LOGI(TAG, "Partial area update");
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// In DIRECT render mode, px_map points to the full screen buffer
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// The stride is always the full display width
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const uint32_t stride = DISPLAY_WIDTH / 8; // 800 / 8 = 100 bytes per row
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// Check if we can do row-by-row copy (byte-aligned on both x1 and width)
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bool byte_aligned = (area->x1 % 8 == 0) && (w % 8 == 0);
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if (byte_aligned) {
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// Optimized: byte-aligned row copy
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ESP_LOGI(TAG, "Byte-aligned copy: x=%ld, y=%ld, w=%ld, h=%ld",
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(long)area->x1, (long)area->y1, (long)w, (long)h);
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uint32_t x_byte = area->x1 / 8;
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uint32_t width_bytes = w / 8;
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for (int32_t y = 0; y < h; y++) {
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int32_t fb_y = area->y1 + y;
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if (fb_y >= DISPLAY_HEIGHT) break;
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uint8_t* src = pixel_data + (fb_y * stride + x_byte);
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uint8_t* dst = handler->_framebuffer + (fb_y * stride + x_byte);
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memcpy(dst, src, width_bytes);
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}
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} else {
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// Bit-level copy for non-aligned regions
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ESP_LOGI(TAG, "Bit-level copy: x=%ld, y=%ld, w=%ld, h=%ld",
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(long)area->x1, (long)area->y1, (long)w, (long)h);
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for (int32_t y = 0; y < h; y++) {
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int32_t fb_y = area->y1 + y;
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if (fb_y >= DISPLAY_HEIGHT) break;
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for (int32_t x = 0; x < w; x++) {
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int32_t fb_x = area->x1 + x;
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if (fb_x >= DISPLAY_WIDTH) break;
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// Get pixel from source buffer (using full screen coordinates)
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size_t src_byte_idx = fb_y * stride + (fb_x / 8);
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size_t src_bit_idx = fb_x % 8;
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uint8_t src_bit = (pixel_data[src_byte_idx] >> (7 - src_bit_idx)) & 0x01;
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// Set pixel in destination buffer
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size_t dst_byte_idx = fb_y * stride + (fb_x / 8);
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size_t dst_bit_idx = fb_x % 8;
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if (dst_byte_idx < (DISPLAY_BUFFER_SIZE - 8)) {
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if (src_bit) {
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handler->_framebuffer[dst_byte_idx] |= (1 << (7 - dst_bit_idx));
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} else {
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handler->_framebuffer[dst_byte_idx] &= ~(1 << (7 - dst_bit_idx));
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}
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}
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}
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}
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}
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}
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// Queue refresh request (non-blocking)
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if (handler->_refresh_queue != nullptr) {
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if (xQueueSend(handler->_refresh_queue, &perform_full_refresh, 0) != pdPASS) {
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ESP_LOGW(TAG, "Refresh queue full, skipping refresh");
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} else {
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ESP_LOGI(TAG, "Queued %s refresh", perform_full_refresh ? "full" : "partial");
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}
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}
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lv_display_flush_ready(disp);
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}
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void EInkDisplayHandler::_lvgl_touch_read_cb(lv_indev_t* indev, lv_indev_data_t* data) {
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EInkDisplayHandler* handler = static_cast<EInkDisplayHandler*>(lv_indev_get_user_data(indev));
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// Disable touch input during display refresh (BUSY)
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if (handler->is_busy()) {
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data->state = LV_INDEV_STATE_RELEASED;
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data->continue_reading = false;
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return;
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}
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esp_lcd_touch_handle_t tp_handle = handler->get_touch_handle();
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if (tp_handle == nullptr) {
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data->state = LV_INDEV_STATE_RELEASED;
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return;
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}
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// Read touch data from GT911
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esp_err_t ret = esp_lcd_touch_read_data(tp_handle);
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if (ret == ESP_OK) {
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uint8_t touch_cnt = 0;
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// Get touch data using new API
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esp_lcd_touch_point_data_t point_data[1];
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esp_lcd_touch_get_data(tp_handle, point_data, &touch_cnt, 1);
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if (touch_cnt > 0) {
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ESP_LOGI(TAG, "Touch data read successfully: x=%d, y=%d", point_data[0].x, point_data[0].y);
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data->point.x = point_data[0].x;
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data->point.y = point_data[0].y;
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data->state = LV_INDEV_STATE_PRESSED;
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} else {
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data->state = LV_INDEV_STATE_RELEASED;
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}
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} else {
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data->state = LV_INDEV_STATE_RELEASED;
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}
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data->continue_reading = false;
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}
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void EInkDisplayHandler::_perform_full_refresh(const uint8_t* framebuffer) {
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ESP_LOGI(TAG, "Starting full refresh (3 seconds)...");
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_wait_for_busy();
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// Step 1: Write old data (0x10) - Arduino uses 0xFF (all white) for base map
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epd_write_cmd(0x10);
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if (xSemaphoreTake(_spi_mutex, pdMS_TO_TICKS(5000)) != pdTRUE) {
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ESP_LOGE(TAG, "SPI mutex timeout in full refresh step 1");
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return;
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}
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gpio_set_level(PIN_DC, 1); // Data mode
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ESP_LOGI(TAG, "Starting SPI data transmission for old data (0x10)...");
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// Send 0xFF (white) for all old data, matching Arduino EPD_SetRAMValue_BaseMap
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// Use DMA transfers in chunks for better performance
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static uint8_t white_buffer[4096]; // 4KB chunk buffer
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memset(white_buffer, 0xFF, sizeof(white_buffer));
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const size_t CHUNK_SIZE = sizeof(white_buffer);
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size_t remaining = DISPLAY_BUFFER_SIZE - 8; // Exclude palette from transmission
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size_t offset = 0;
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||||
while (remaining > 0) {
|
||||
size_t transfer_size = (remaining < CHUNK_SIZE) ? remaining : CHUNK_SIZE;
|
||||
|
||||
spi_transaction_t t = {};
|
||||
t.length = transfer_size * 8; // Length in bits
|
||||
t.tx_buffer = white_buffer;
|
||||
|
||||
esp_err_t ret = spi_device_polling_transmit(_spi, &t);
|
||||
if (ret != ESP_OK) {
|
||||
ESP_LOGE(TAG, "Failed to send SPI chunk at offset %zu: %s", offset, esp_err_to_name(ret));
|
||||
break;
|
||||
}
|
||||
|
||||
remaining -= transfer_size;
|
||||
offset += transfer_size;
|
||||
|
||||
// Yield every 16KB to prevent watchdog timeout
|
||||
if (offset % (16 * 1024) == 0) {
|
||||
ESP_LOGI(TAG, "Old data progress: %zu/%zu bytes (%.1f%%)", offset, remaining,
|
||||
(float)offset * 100.0f / (float)remaining);
|
||||
vTaskDelay(pdMS_TO_TICKS(1));
|
||||
}
|
||||
}
|
||||
ESP_LOGI(TAG, "Completed SPI data transmission for old data");
|
||||
xSemaphoreGive(_spi_mutex);
|
||||
|
||||
// Step 2: Write new data (0x13)
|
||||
epd_write_cmd(0x13);
|
||||
|
||||
if (xSemaphoreTake(_spi_mutex, pdMS_TO_TICKS(5000)) != pdTRUE) {
|
||||
ESP_LOGE(TAG, "SPI mutex timeout in full refresh step 2");
|
||||
return;
|
||||
}
|
||||
gpio_set_level(PIN_DC, 1); // Data mode
|
||||
|
||||
ESP_LOGI(TAG, "Starting SPI data transmission for new data (0x13)...");
|
||||
|
||||
// Send actual framebuffer data in chunks using DMA for better performance
|
||||
offset = 0;
|
||||
remaining = DISPLAY_BUFFER_SIZE - 8; // Reset remaining for step 2
|
||||
|
||||
while (remaining > 0) {
|
||||
size_t transfer_size = (remaining < CHUNK_SIZE) ? remaining : CHUNK_SIZE;
|
||||
|
||||
spi_transaction_t t = {};
|
||||
t.length = transfer_size * 8; // Length in bits
|
||||
t.tx_buffer = framebuffer + offset;
|
||||
|
||||
esp_err_t ret = spi_device_polling_transmit(_spi, &t);
|
||||
if (ret != ESP_OK) {
|
||||
ESP_LOGE(TAG, "Failed to send SPI chunk at offset %zu: %s", offset, esp_err_to_name(ret));
|
||||
break;
|
||||
}
|
||||
|
||||
remaining -= transfer_size;
|
||||
offset += transfer_size;
|
||||
|
||||
// Yield every 16KB to prevent watchdog timeout
|
||||
if (offset % (16 * 1024) == 0) {
|
||||
ESP_LOGI(TAG, "New data progress: %zu/%zu bytes (%.1f%%)", offset, remaining,
|
||||
(float)offset * 100.0f / (float)remaining);
|
||||
vTaskDelay(pdMS_TO_TICKS(1));
|
||||
}
|
||||
}
|
||||
|
||||
ESP_LOGI(TAG, "Completed SPI data transmission for new data");
|
||||
xSemaphoreGive(_spi_mutex);
|
||||
|
||||
// Step 3: Trigger display refresh (DRF)
|
||||
epd_write_cmd(0x12);
|
||||
// Critical delay - sample code says "!!!The delay here is necessary, 200uS at least!!!"
|
||||
vTaskDelay(pdMS_TO_TICKS(10));
|
||||
ESP_LOGI(TAG, "Display refresh triggered, BUSY pin: %d", gpio_get_level(PIN_BUSY));
|
||||
|
||||
// Wait for refresh to complete
|
||||
_wait_for_busy();
|
||||
|
||||
ESP_LOGI(TAG, "Full refresh complete");
|
||||
}
|
||||
|
||||
void EInkDisplayHandler::_perform_partial_refresh(const uint8_t* framebuffer) {
|
||||
ESP_LOGI(TAG, "Starting partial refresh (0.3 seconds)...");
|
||||
|
||||
_wait_for_busy();
|
||||
|
||||
// Step 1: Configure VCOM for partial refresh
|
||||
const uint8_t vcom_data[] = { 0xA9, 0x07 };
|
||||
epd_write_cmd_with_data(0x50, vcom_data, 2);
|
||||
|
||||
// Step 2: Enter partial refresh mode
|
||||
epd_write_cmd(0x91);
|
||||
|
||||
// Step 3: Define partial window (full screen for now)
|
||||
// Format: 0x90 + 9 bytes (x_start_H, x_start_L, x_end_H, x_end_L, y_start_H, y_start_L, y_end_H, y_end_L, 0x01)
|
||||
// For full screen: x=0 to 799 (0x031F), y=0 to 479 (0x01DF)
|
||||
const uint8_t window_data[] = {
|
||||
0x00, 0x00, // x_start = 0
|
||||
0x03, 0x1F, // x_end = 799 (0x31F)
|
||||
0x00, 0x00, // y_start = 0
|
||||
0x01, 0xDF, // y_end = 479 (0x1DF)
|
||||
0x01 // PT_SCAN
|
||||
};
|
||||
epd_write_cmd_with_data(0x90, window_data, 9);
|
||||
|
||||
// Step 4: Write new data (0x13 command)
|
||||
epd_write_cmd(0x13);
|
||||
|
||||
if (xSemaphoreTake(_spi_mutex, pdMS_TO_TICKS(5000)) != pdTRUE) {
|
||||
ESP_LOGE(TAG, "SPI mutex timeout in partial refresh");
|
||||
return;
|
||||
}
|
||||
gpio_set_level(PIN_DC, 1); // Data mode
|
||||
|
||||
ESP_LOGI(TAG, "Starting SPI data transmission for partial refresh...");
|
||||
|
||||
// Send framebuffer data in chunks using DMA for better performance
|
||||
const size_t CHUNK_SIZE = 4096; // 4KB chunks
|
||||
size_t remaining = DISPLAY_BUFFER_SIZE - 8; // Exclude palette from transmission
|
||||
size_t offset = 0;
|
||||
|
||||
while (remaining > 0) {
|
||||
size_t transfer_size = (remaining < CHUNK_SIZE) ? remaining : CHUNK_SIZE;
|
||||
|
||||
spi_transaction_t t = {};
|
||||
t.length = transfer_size * 8; // Length in bits
|
||||
t.tx_buffer = framebuffer + offset;
|
||||
|
||||
esp_err_t ret = spi_device_polling_transmit(_spi, &t);
|
||||
if (ret != ESP_OK) {
|
||||
ESP_LOGE(TAG, "Failed to send SPI chunk at offset %zu: %s", offset, esp_err_to_name(ret));
|
||||
break;
|
||||
}
|
||||
|
||||
remaining -= transfer_size;
|
||||
offset += transfer_size;
|
||||
|
||||
// Yield every 16KB to prevent watchdog timeout
|
||||
if (offset % (16 * 1024) == 0) {
|
||||
ESP_LOGI(TAG, "Partial refresh progress: %zu/%zu bytes (%.1f%%)", offset, remaining,
|
||||
(float)offset * 100.0f / (float)remaining);
|
||||
vTaskDelay(pdMS_TO_TICKS(1));
|
||||
}
|
||||
}
|
||||
ESP_LOGI(TAG, "Completed SPI data transmission for partial refresh");
|
||||
xSemaphoreGive(_spi_mutex);
|
||||
|
||||
// Step 5: Trigger partial display refresh (DRF)
|
||||
epd_write_cmd(0x12);
|
||||
// Critical delay - sample code says "!!!The delay here is necessary, 200uS at least!!!"
|
||||
vTaskDelay(pdMS_TO_TICKS(10));
|
||||
ESP_LOGI(TAG, "Partial refresh triggered, BUSY pin: %d", gpio_get_level(PIN_BUSY));
|
||||
|
||||
// Wait for refresh to complete
|
||||
_wait_for_busy();
|
||||
|
||||
// Step 6: Exit partial refresh mode
|
||||
epd_write_cmd(0x92);
|
||||
|
||||
ESP_LOGI(TAG, "Partial refresh complete");
|
||||
}
|
||||
|
||||
void EInkDisplayHandler::_refresh_task(void* param) {
|
||||
EInkDisplayHandler* handler = static_cast<EInkDisplayHandler*>(param);
|
||||
bool perform_full_refresh = false;
|
||||
|
||||
ESP_LOGI(TAG, "Refresh task started");
|
||||
|
||||
while (true) {
|
||||
// Wait for refresh request
|
||||
if (xQueueReceive(handler->_refresh_queue, &perform_full_refresh, portMAX_DELAY) == pdTRUE) {
|
||||
// Perform the requested refresh type
|
||||
if (perform_full_refresh) {
|
||||
ESP_LOGI(TAG, "Refresh task: Performing full refresh...");
|
||||
handler->_perform_full_refresh(handler->_framebuffer);
|
||||
} else {
|
||||
ESP_LOGI(TAG, "Refresh task: Performing partial refresh...");
|
||||
handler->_perform_partial_refresh(handler->_framebuffer);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void EInkDisplayHandler::_wait_for_busy() {
|
||||
ESP_LOGI(TAG, "Waiting for display ready (BUSY pin)...");
|
||||
int initial_level = gpio_get_level(PIN_BUSY);
|
||||
ESP_LOGI(TAG, "Initial BUSY pin level: %d (0=BUSY, 1=FREE)", initial_level);
|
||||
|
||||
// If already free, no need to wait
|
||||
if (initial_level == BUSY_INACTIVE_LEVEL) {
|
||||
ESP_LOGI(TAG, "Display already ready (BUSY pin = 1)");
|
||||
return;
|
||||
}
|
||||
|
||||
int timeout = 0;
|
||||
while (gpio_get_level(PIN_BUSY) == BUSY_ACTIVE_LEVEL) { // 0=BUSY, 1=FREE
|
||||
vTaskDelay(pdMS_TO_TICKS(100));
|
||||
timeout++;
|
||||
if (timeout > 100) { // 10 second timeout
|
||||
ESP_LOGE(TAG, "Display BUSY timeout! Pin level: %d", gpio_get_level(PIN_BUSY));
|
||||
ESP_LOGW(TAG, "Attempting hardware reset...");
|
||||
|
||||
// Hardware reset sequence
|
||||
gpio_set_level(PIN_RST, 0);
|
||||
vTaskDelay(pdMS_TO_TICKS(10));
|
||||
gpio_set_level(PIN_RST, 1);
|
||||
vTaskDelay(pdMS_TO_TICKS(100));
|
||||
|
||||
// Re-initialize display
|
||||
ESP_LOGI(TAG, "Re-initializing display after reset...");
|
||||
_epd_init();
|
||||
|
||||
// Check if reset worked
|
||||
int reset_timeout = 0;
|
||||
while (gpio_get_level(PIN_BUSY) == BUSY_ACTIVE_LEVEL) {
|
||||
vTaskDelay(pdMS_TO_TICKS(100));
|
||||
reset_timeout++;
|
||||
if (reset_timeout > 50) { // 5 second timeout after reset
|
||||
ESP_LOGE(TAG, "Display reset failed! Still busy after reset.");
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (gpio_get_level(PIN_BUSY) != BUSY_ACTIVE_LEVEL) {
|
||||
ESP_LOGI(TAG, "Display reset successful after %d tenths of a second", reset_timeout);
|
||||
}
|
||||
break;
|
||||
}
|
||||
|
||||
// Log every 2 seconds to track progress
|
||||
if (timeout % 20 == 0) {
|
||||
ESP_LOGW(TAG, "Still waiting for BUSY pin, timeout: %d/100, level: %d",
|
||||
timeout, gpio_get_level(PIN_BUSY));
|
||||
}
|
||||
}
|
||||
ESP_LOGI(TAG, "Display ready after %d tenths of a second", timeout);
|
||||
}
|
||||
|
||||
void EInkDisplayHandler::_convert_buffer_to_epaper(const uint8_t* lvgl_buf, uint8_t* epd_buf, size_t size) {
|
||||
// LVGL 1-bit format is already compatible with e-paper
|
||||
// Just copy directly
|
||||
memcpy(epd_buf, lvgl_buf, size);
|
||||
}
|
||||
@@ -1,59 +1,99 @@
|
||||
#pragma once
|
||||
#include "display/display.h"
|
||||
#include "lvgl.h"
|
||||
#include "esp_lvgl_port.h"
|
||||
#include "freertos/FreeRTOS.h"
|
||||
#include "freertos/semphr.h"
|
||||
#include "esp_lcd_touch_gt911.h"
|
||||
#include "common/semaphore_guard.h"
|
||||
#include <vector>
|
||||
|
||||
// Refresh mode configuration
|
||||
#define PARTIAL_REFRESH_THRESHOLD 10 // Full refresh every N partial refreshes
|
||||
#define DISPLAY_WIDTH 800
|
||||
#define DISPLAY_HEIGHT 480
|
||||
#define DISPLAY_BUFFER_SIZE ((DISPLAY_WIDTH * DISPLAY_HEIGHT) / 8) // 1-bit per pixel
|
||||
|
||||
class EInkDisplayHandler : public DisplayHandler {
|
||||
// forward declarations
|
||||
class EInkDisplayHandler;
|
||||
|
||||
struct RefreshArea {
|
||||
public:
|
||||
EInkDisplayHandler(EventGroupHandle_t system_event_group);
|
||||
RefreshArea(int32_t x_start, int32_t y_start, int32_t x_end, int32_t y_end)
|
||||
: x1(x_start), y1(y_start), x2(x_end), y2(y_end) { }
|
||||
int32_t x1;
|
||||
int32_t y1;
|
||||
int32_t x2;
|
||||
int32_t y2;
|
||||
};
|
||||
|
||||
class EInkDisplayHandler {
|
||||
public:
|
||||
EInkDisplayHandler();
|
||||
virtual ~EInkDisplayHandler();
|
||||
|
||||
void init();
|
||||
void start_touch_task();
|
||||
esp_err_t init_devices(EventGroupHandle_t system_event_group = nullptr);
|
||||
|
||||
|
||||
esp_err_t refresh_display(void);
|
||||
esp_err_t full_write(const uint8_t* framebuffer);
|
||||
esp_err_t partial_refresh(const uint8_t* framebuffer, const RefreshArea& area);
|
||||
esp_err_t clear_display(void);
|
||||
// Request a full refresh on next flush
|
||||
void request_full_refresh();
|
||||
void request_full_refresh(void);
|
||||
|
||||
// Check if display is busy (refreshing)
|
||||
bool is_busy() const;
|
||||
bool is_busy(void) const;
|
||||
void wait_for_idle(void) const;
|
||||
|
||||
esp_lcd_touch_handle_t get_touch_handle() const { return tp_handle_; }
|
||||
|
||||
protected:
|
||||
esp_err_t epd_write_cmd(const uint8_t cmd, uint32_t transaction_id);
|
||||
esp_err_t epd_write_data(const uint8_t data, uint32_t transaction_id);
|
||||
esp_err_t epd_write_cmd_with_data(const uint8_t cmd, std::vector<uint8_t>& data, uint32_t transaction_id);
|
||||
esp_err_t transfer_spi_data(const uint8_t* data, const size_t& length, uint32_t transaction_id);
|
||||
|
||||
private:
|
||||
// LVGL display and input device handles
|
||||
lv_display_t* _lvgl_display = nullptr;
|
||||
lv_indev_t* _lvgl_touch_indev = nullptr;
|
||||
lv_draw_buf_t* _lvgl_draw_buf = nullptr;
|
||||
|
||||
// Framebuffer
|
||||
uint8_t* _framebuffer = nullptr;
|
||||
bool _framebuffer_in_psram = false;
|
||||
esp_err_t init_display_pins_(void);
|
||||
esp_err_t epd_init_(void);
|
||||
esp_err_t init_touch_(void);
|
||||
esp_err_t dangerous_epd_write_cmd_without_lock_(const uint8_t cmd);
|
||||
esp_err_t dangerous_epd_write_data_without_lock_(const uint8_t data);
|
||||
|
||||
// Refresh tracking
|
||||
uint32_t _partial_refresh_count = 0;
|
||||
bool _force_full_refresh = false;
|
||||
SemaphoreHandle_t _refresh_mutex = nullptr;
|
||||
esp_err_t begin_transaction_(TickType_t timeout, uint32_t& out_id);
|
||||
esp_err_t end_transaction_(void);
|
||||
// given a transaction ID, wait for current transaction to complete. The transaction ID will determine if the wait is needed.
|
||||
esp_err_t wait_for_transaction_end_(TickType_t timeout, uint32_t awaiting_transaction_id, SemaphoreGuard& out_transaction_guard);
|
||||
|
||||
// Touch task
|
||||
TaskHandle_t _touch_task_handle = nullptr;
|
||||
friend class TransactionGuard;
|
||||
|
||||
// LVGL callbacks
|
||||
static void _lvgl_flush_cb(lv_display_t* disp, const lv_area_t* area, uint8_t* px_map);
|
||||
static void _lvgl_touch_read_cb(lv_indev_t* indev, lv_indev_data_t* data);
|
||||
uint32_t partial_refresh_count_ = 0;
|
||||
bool force_full_refresh_ = false;
|
||||
|
||||
// Display operations
|
||||
void _perform_full_refresh(const uint8_t* framebuffer);
|
||||
void _perform_partial_refresh(const uint8_t* framebuffer);
|
||||
void _wait_for_busy();
|
||||
|
||||
// Touch task
|
||||
static void _touch_task(void* param);
|
||||
|
||||
// Helper to convert LVGL 1-bit buffer to e-paper format
|
||||
void _convert_buffer_to_epaper(const uint8_t* lvgl_buf, uint8_t* epd_buf, size_t size);
|
||||
SemaphoreHandle_t spi_mutex_ = nullptr;
|
||||
SemaphoreHandle_t spi_transaction_mutex_ = nullptr;
|
||||
SemaphoreHandle_t refresh_mutex_ = nullptr;
|
||||
uint32_t spi_transaction_id = 0; // For tracking SPI transactions
|
||||
spi_device_handle_t spi_ = nullptr;
|
||||
esp_lcd_panel_io_handle_t tp_io_handle_ = nullptr;
|
||||
esp_lcd_touch_handle_t tp_handle_ = nullptr;
|
||||
};
|
||||
|
||||
|
||||
class TransactionGuard {
|
||||
public:
|
||||
TransactionGuard(EInkDisplayHandler& handler, TickType_t timeout = portMAX_DELAY)
|
||||
: handler_(handler) { }
|
||||
~TransactionGuard() { if (transaction_id_) handler_.end_transaction_(); }
|
||||
|
||||
esp_err_t begin(TickType_t timeout = portMAX_DELAY) {
|
||||
esp_err_t err = handler_.begin_transaction_(timeout, transaction_id_);
|
||||
return err;
|
||||
}
|
||||
uint32_t transaction_id() const { return transaction_id_; }
|
||||
bool is_active() const { return transaction_id_ != 0; }
|
||||
private:
|
||||
// delete copy constructor and assignment operator
|
||||
TransactionGuard(const TransactionGuard&) = delete;
|
||||
TransactionGuard& operator=(const TransactionGuard&) = delete;
|
||||
EInkDisplayHandler& handler_;
|
||||
uint32_t transaction_id_ = 0;
|
||||
};
|
||||
|
||||
66
main/display/eink_display_handler.h.old
Normal file
66
main/display/eink_display_handler.h.old
Normal file
@@ -0,0 +1,66 @@
|
||||
#pragma once
|
||||
#include "display/display.h"
|
||||
#include "lvgl.h"
|
||||
#include "esp_lvgl_port.h"
|
||||
#include "freertos/semphr.h"
|
||||
|
||||
// Refresh mode configuration
|
||||
#define PARTIAL_REFRESH_THRESHOLD 10 // Full refresh every N partial refreshes
|
||||
#define DISPLAY_WIDTH 800
|
||||
#define DISPLAY_HEIGHT 480
|
||||
#define DISPLAY_BUFFER_SIZE (((DISPLAY_WIDTH * DISPLAY_HEIGHT) / 8) + 8) // 1-bit per pixel + 8-byte palette
|
||||
|
||||
class EInkDisplayHandler : public DisplayHandler {
|
||||
public:
|
||||
EInkDisplayHandler(EventGroupHandle_t system_event_group);
|
||||
virtual ~EInkDisplayHandler();
|
||||
|
||||
void init();
|
||||
void start_touch_task();
|
||||
|
||||
// Request a full refresh on next flush
|
||||
void request_full_refresh();
|
||||
|
||||
// Check if display is busy (refreshing)
|
||||
bool is_busy() const;
|
||||
|
||||
private:
|
||||
// LVGL display and input device handles
|
||||
lv_display_t* _lvgl_display = nullptr;
|
||||
lv_indev_t* _lvgl_touch_indev = nullptr;
|
||||
lv_draw_buf_t* _lvgl_draw_buf = nullptr;
|
||||
|
||||
// Framebuffer
|
||||
uint8_t* _framebuffer = nullptr;
|
||||
bool _framebuffer_in_psram = false;
|
||||
|
||||
// Refresh tracking
|
||||
uint32_t _partial_refresh_count = 0;
|
||||
bool _force_full_refresh = false;
|
||||
SemaphoreHandle_t _refresh_mutex = nullptr;
|
||||
|
||||
// Touch task
|
||||
TaskHandle_t _touch_task_handle = nullptr;
|
||||
|
||||
// Refresh task and queue
|
||||
TaskHandle_t _refresh_task_handle = nullptr;
|
||||
QueueHandle_t _refresh_queue = nullptr;
|
||||
|
||||
// LVGL callbacks
|
||||
static void _lvgl_flush_cb(lv_display_t* disp, const lv_area_t* area, uint8_t* px_map);
|
||||
static void _lvgl_touch_read_cb(lv_indev_t* indev, lv_indev_data_t* data);
|
||||
|
||||
// Display operations
|
||||
void _perform_full_refresh(const uint8_t* framebuffer);
|
||||
void _perform_partial_refresh(const uint8_t* framebuffer);
|
||||
void _wait_for_busy();
|
||||
|
||||
// Touch task
|
||||
static void _touch_task(void* param);
|
||||
|
||||
// Refresh task
|
||||
static void _refresh_task(void* param);
|
||||
|
||||
// Helper to convert LVGL 1-bit buffer to e-paper format
|
||||
void _convert_buffer_to_epaper(const uint8_t* lvgl_buf, uint8_t* epd_buf, size_t size);
|
||||
};
|
||||
Reference in New Issue
Block a user