Re implement display

This commit is contained in:
GW_MC
2026-01-26 18:17:39 +08:00
parent abe840b65d
commit 30dfdd630a
12 changed files with 1780 additions and 849 deletions

View File

@@ -0,0 +1,66 @@
#pragma once
#include "display/display.h"
#include "lvgl.h"
#include "esp_lvgl_port.h"
#include "freertos/semphr.h"
// Refresh mode configuration
#define PARTIAL_REFRESH_THRESHOLD 10 // Full refresh every N partial refreshes
#define DISPLAY_WIDTH 800
#define DISPLAY_HEIGHT 480
#define DISPLAY_BUFFER_SIZE (((DISPLAY_WIDTH * DISPLAY_HEIGHT) / 8) + 8) // 1-bit per pixel + 8-byte palette
class EInkDisplayHandler : public DisplayHandler {
public:
EInkDisplayHandler(EventGroupHandle_t system_event_group);
virtual ~EInkDisplayHandler();
void init();
void start_touch_task();
// Request a full refresh on next flush
void request_full_refresh();
// Check if display is busy (refreshing)
bool is_busy() const;
private:
// LVGL display and input device handles
lv_display_t* _lvgl_display = nullptr;
lv_indev_t* _lvgl_touch_indev = nullptr;
lv_draw_buf_t* _lvgl_draw_buf = nullptr;
// Framebuffer
uint8_t* _framebuffer = nullptr;
bool _framebuffer_in_psram = false;
// Refresh tracking
uint32_t _partial_refresh_count = 0;
bool _force_full_refresh = false;
SemaphoreHandle_t _refresh_mutex = nullptr;
// Touch task
TaskHandle_t _touch_task_handle = nullptr;
// Refresh task and queue
TaskHandle_t _refresh_task_handle = nullptr;
QueueHandle_t _refresh_queue = nullptr;
// LVGL callbacks
static void _lvgl_flush_cb(lv_display_t* disp, const lv_area_t* area, uint8_t* px_map);
static void _lvgl_touch_read_cb(lv_indev_t* indev, lv_indev_data_t* data);
// Display operations
void _perform_full_refresh(const uint8_t* framebuffer);
void _perform_partial_refresh(const uint8_t* framebuffer);
void _wait_for_busy();
// Touch task
static void _touch_task(void* param);
// Refresh task
static void _refresh_task(void* param);
// Helper to convert LVGL 1-bit buffer to e-paper format
void _convert_buffer_to_epaper(const uint8_t* lvgl_buf, uint8_t* epd_buf, size_t size);
};