feat: add AppRegistry, RootLayout, UIHandler, and UIApp classes for improved UI management
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138
main/ui/root_layout.h
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138
main/ui/root_layout.h
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#pragma once
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#include "lvgl.h"
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#include "esp_err.h"
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#include <string>
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// Forward declaration
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class UIHandler;
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/**
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* @brief Root Layout Manager - manages the main screen layout
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*
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* The RootLayout class is responsible for:
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* - Creating and managing the main screen structure (header, app container, nav bar)
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* - Rendering app icons from the AppRegistry
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* - Managing the back button
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* - Updating header content
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*/
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class RootLayout {
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public:
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/**
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* @brief Construct a new RootLayout object
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*
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* @param ui_handler Pointer to the UIHandler (for callbacks)
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*/
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RootLayout(UIHandler* ui_handler);
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/**
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* @brief Initialize the layout
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*
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* Creates the main screen with header, app container, and navigation bar.
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*
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* @param parent Parent LVGL object to attach layout to
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* @return ESP_OK on success, error code otherwise
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*/
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esp_err_t init(lv_obj_t* parent);
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/**
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* @brief Deinitialize the layout
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*
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* Cleans up all layout widgets.
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*
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* @return ESP_OK on success, error code otherwise
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*/
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esp_err_t deinit(void);
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/**
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* @brief Render app icons in the navigation bar
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*
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* Queries the AppRegistry for all registered apps and
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* renders their icons in the navigation bar. Also creates
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* the back button.
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*
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* @return ESP_OK on success, error code otherwise
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*/
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esp_err_t render_app_icons(void);
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/**
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* @brief Update header with app name
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*
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* @param app_name Name to display in header (nullptr for default)
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*/
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void update_header(std::string app_name);
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/**
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* @brief Show the back button
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*/
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void show_back_button(void);
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/**
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* @brief Hide the back button
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*/
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void hide_back_button(void);
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/**
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* @brief Get the header object
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*
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* @return lv_obj_t* pointer to the header container
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*/
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lv_obj_t* get_header(void) const {
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return _header;
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}
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/**
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* @brief Get the app container (where apps render)
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*
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* @return lv_obj_t* pointer to the app container
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*/
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lv_obj_t* get_app_container(void) const {
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return _app_container;
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}
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/**
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* @brief Get the navigation bar object
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*
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* @return lv_obj_t* pointer to the navigation bar container
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*/
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lv_obj_t* get_nav_bar(void) const {
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return _nav_bar;
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}
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private:
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UIHandler* _ui_handler = nullptr; ///< Reference to UIHandler for callbacks
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lv_obj_t* _header = nullptr; ///< Header area (top)
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lv_obj_t* _header_label = nullptr; ///< Header text label
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lv_obj_t* _app_container = nullptr; ///< Container for app widgets (middle)
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lv_obj_t* _nav_bar = nullptr; ///< Navigation bar (bottom)
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lv_obj_t* _back_button = nullptr; ///< Back button in navigation bar
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/**
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* @brief Create the layout structure
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*
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* Sets up header, app container, and navigation bar with
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* appropriate dimensions and positioning.
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*
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* @param parent Parent object to attach layout to
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* @return ESP_OK on success, error code otherwise
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*/
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esp_err_t create_layout(lv_obj_t* parent);
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/**
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* @brief Handle app icon click event
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*
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* Static callback for LVGL event handling.
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*
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* @param event LVGL event object
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*/
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static void on_app_icon_clicked(lv_event_t* event);
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/**
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* @brief Handle back button click event
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*
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* Static callback for LVGL event handling.
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*
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* @param event LVGL event object
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*/
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static void on_back_button_clicked(lv_event_t* event);
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};
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