Add NVS storage handler and integrate with main application logic
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@@ -1,3 +1,4 @@
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#pragma once
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// 800x480 = 384,000 pixels
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#define EINK_WIDTH 800
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@@ -11,4 +12,5 @@
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#define SYSTEM_START_BIT (1 << 2)
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//
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#define DISPLAY_READY_BIT (1 << 1)
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#define TOUCH_CALIBRATED_BIT (1 << 2)
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#define TOUCH_CALIBRATED_BIT (1 << 2)
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#define STORAGE_READY_BIT (1 << 3)
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@@ -1,3 +1,4 @@
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#pragma once
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#include <indev/lv_indev.h>
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typedef enum {
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