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2 Commits

Author SHA1 Message Date
GW_MC
5f491dff6e Fix lvgl not mem correctly 2026-01-26 22:50:27 +08:00
GW_MC
6fbbfcde4f Added lvgl init, display not refresh correctly 2026-01-26 22:50:02 +08:00
5 changed files with 3176 additions and 120 deletions

View File

@@ -151,7 +151,7 @@ esp_err_t EInkDisplayHandler::full_write(const uint8_t* framebuffer) {
return ESP_OK; return ESP_OK;
} }
esp_err_t EInkDisplayHandler::partial_refresh(const uint8_t* framebuffer, const RefreshArea& area) { esp_err_t EInkDisplayHandler::partial_refresh(const uint8_t* partial_framebuffer, const RefreshArea& area) {
ESP_LOGI(TAG, "Starting partial refresh (0.3 seconds)..."); ESP_LOGI(TAG, "Starting partial refresh (0.3 seconds)...");
esp_err_t err = ESP_OK; esp_err_t err = ESP_OK;
@@ -179,13 +179,18 @@ esp_err_t EInkDisplayHandler::partial_refresh(const uint8_t* framebuffer, const
} }
// Step 3: Set partial window // Step 3: Set partial window
{ {
if (area.x1 % 8 != 0 || area.x2 % 8 != 7) {
ESP_LOGE(TAG, "Partial refresh area x1 and x2 must be byte-aligned (x1 %% 8 == 0 and x2 %% 8 == 7)");
return ESP_ERR_INVALID_ARG;
}
// no rounding needed, area is expected to be aligned
std::vector<uint8_t> window_data = { std::vector<uint8_t> window_data = {
// x start // x start
static_cast<uint8_t>((area.x1 >> 8) & 0xFF), // x start high byte static_cast<uint8_t>((area.x1 >> 8) & 0xFF), // x start high byte
static_cast<uint8_t>(area.x1 & 0xFF), // x start low byte static_cast<uint8_t>(area.x1 & 0x07), // x start low byte
// x end // x end
static_cast<uint8_t>((area.x2 >> 8) & 0xFF), static_cast<uint8_t>((area.x2 >> 8) & 0xFF),
static_cast<uint8_t>(area.x2 & 0xFF), static_cast<uint8_t>(area.x2 & 0x07),
// y start // y start
static_cast<uint8_t>((area.y1 >> 8) & 0xFF), static_cast<uint8_t>((area.y1 >> 8) & 0xFF),
static_cast<uint8_t>(area.y1 & 0xFF), static_cast<uint8_t>(area.y1 & 0xFF),
@@ -209,9 +214,9 @@ esp_err_t EInkDisplayHandler::partial_refresh(const uint8_t* framebuffer, const
return err; return err;
} }
err = transfer_spi_data(framebuffer, DISPLAY_BUFFER_SIZE, transaction_guard.transaction_id()); // Send new framebuffer data err = transfer_spi_data(partial_framebuffer, DISPLAY_BUFFER_SIZE, transaction_guard.transaction_id()); // Send new framebuffer data
if (err != ESP_OK) { if (err != ESP_OK) {
ESP_LOGE(TAG, "Failed to send framebuffer data for partial refresh: %s", esp_err_to_name(err)); ESP_LOGE(TAG, "Failed to send partial_framebuffer data for partial refresh: %s", esp_err_to_name(err));
return err; return err;
} }
} }

View File

@@ -0,0 +1,354 @@
#include "display/lvgl_handler.h"
#include "esp_log.h"
#include "common/semaphore_guard.h"
#include "common/constants.h"
#include <portmacro.h>
#define DISPLAY_BUFFER_SIZE (DISPLAY_WIDTH * DISPLAY_HEIGHT) / 8 // 1 bit per pixels
#define LVGL_BUFFER_SIZE (DISPLAY_BUFFER_SIZE + 8) // 1 bit per pixels + 8 bytes for palette
#define TAG "LVGLHandler"
LVGLHandler::LVGLHandler(
std::unique_ptr<EInkDisplayHandler> display_handler_in
) : display_handler_(std::move(display_handler_in)) {
lvgl_mutex_ = xSemaphoreCreateMutex();
if (lvgl_mutex_ == nullptr) {
ESP_LOGE(TAG, "Failed to create LVGL mutex");
}
}
LVGLHandler::~LVGLHandler() {
if (lvgl_display_ != nullptr) {
lv_display_delete(lvgl_display_);
lvgl_display_ = nullptr;
}
if (lvgl_touch_indev_ != nullptr) {
lvgl_port_remove_touch(lvgl_touch_indev_);
lvgl_touch_indev_ = nullptr;
}
if (lvgl_draw_buf_ != nullptr) {
lv_draw_buf_destroy(lvgl_draw_buf_);
lvgl_draw_buf_ = nullptr;
}
if (framebuffer_ != nullptr) {
heap_caps_free(framebuffer_);
framebuffer_ = nullptr;
}
if (lvgl_mutex_ != nullptr) {
vSemaphoreDelete(lvgl_mutex_);
lvgl_mutex_ = nullptr;
}
}
esp_err_t LVGLHandler::initLVGL(EventGroupHandle_t system_event_group) {
esp_err_t err = initLVGLPort_();
if (err != ESP_OK) {
return err;
}
err = initLVGLDisplay_();
if (err != ESP_OK) {
return err;
}
err = registerLVGLTouch_();
if (err != ESP_OK) {
return err;
}
auto lvgl_tick_timer_callback = [](TimerHandle_t xTimer) {
lv_tick_inc(5);
};
TickType_t lvgl_tick_period = pdMS_TO_TICKS(5);
if (lvgl_tick_period == 0) {
lvgl_tick_period = 1; // ensure at least 1 tick to avoid FreeRTOS assert
}
ESP_LOGV(TAG, "Creating LVGL tick timer with period %u ticks...\n", (unsigned)lvgl_tick_period);
TimerHandle_t lvgl_tick_timer = xTimerCreate(
"lvgl_tick_timer",
lvgl_tick_period,
pdTRUE,
NULL,
lvgl_tick_timer_callback
);
if (lvgl_tick_timer == NULL) {
ESP_LOGE("Main", "Failed to create LVGL tick timer");
vTaskDelay(5000 / portTICK_PERIOD_MS);
return ESP_ERR_NO_MEM;
}
ESP_LOGV(TAG, "Starting LVGL tick timer...\n");
xTimerStart(lvgl_tick_timer, 0);
if (system_event_group != nullptr) {
xEventGroupSetBits(system_event_group, DISPLAY_READY_BIT | TOUCH_CALIBRATED_BIT);
}
return ESP_OK;
}
//
// Private methods
//
void LVGLHandler::rounder_cb_(lv_display_t* disp, lv_area_t* area) {
// align x to byte boundary
area->x1 = (area->x1 & ~0x7);
area->x2 = (area->x2 | 0x7);
}
void LVGLHandler::flush_cb_(lv_display_t* disp, const lv_area_t* area, uint8_t* px_map) {
LVGLHandler* handler = static_cast<LVGLHandler*>(lv_display_get_user_data(disp));
if (handler == nullptr || handler->display_handler_ == nullptr) {
ESP_LOGE(TAG, "Invalid handler in flush callback");
lv_display_flush_ready(disp);
return;
}
uint8_t* pixel_data = px_map + 8; // Skip palette
//
ESP_LOGI(TAG, "Flush callback: x1=%d, y1=%d, x2=%d, y2=%d", area->x1, area->y1, area->x2, area->y2);
// take mutex
SemaphoreGuard guard(handler->lvgl_mutex_);
if (!guard.take(pdMS_TO_TICKS(5000))) {
ESP_LOGE(TAG, "LVGL mutex timeout in flush callback");
lv_display_flush_ready(disp);
return;
}
// copy data to framebuffer
int32_t area_w = lv_area_get_width(area);
int32_t area_h = lv_area_get_height(area);
if (area->x1 == 0 && area->y1 == 0 && area_w == DISPLAY_WIDTH && area_h == DISPLAY_HEIGHT) {
ESP_LOGI(TAG, "Full screen update");
memcpy(framebuffer_, pixel_data, DISPLAY_BUFFER_SIZE);
// request full refresh
esp_err_t err = handler->display_handler_->refresh_display();
if (err != ESP_OK) {
ESP_LOGE(TAG, "Full refresh request failed: %s", esp_err_to_name(err));
}
} else {
// partial update
ESP_LOGI(TAG, "Partial update: x1=%d, y1=%d, w=%d, h=%d", area->x1, area->y1, area_w, area_h);
// 1. Calculate Strides
int32_t fb_stride_bytes = DISPLAY_WIDTH / 8; // Stride of the full framebuffer
int32_t src_stride_bytes = area_w / 8; // Stride of the LVGL partial buffer
// 2. Safety: Ensure we don't write out of bounds
// (The rounder_cb should prevent this, but clipping is safe practice)
int32_t safe_h = area_h;
if (area->y1 + safe_h > DISPLAY_HEIGHT) {
safe_h = DISPLAY_HEIGHT - area->y1;
ESP_LOGW(TAG, "Clipping height to %d to prevent OOB", safe_h);
}
// 3. Iterate Rows
uint8_t* partial_buffer = new uint8_t[src_stride_bytes * safe_h];
if (partial_buffer == nullptr) {
ESP_LOGE(TAG, "Failed to allocate partial buffer for refresh");
lv_display_flush_ready(disp);
return;
}
for (int32_t y = 0; y < safe_h; y++) {
// Calculate Absolute Y in Framebuffer
int32_t fb_y = area->y1 + y;
// Calculate Source Pointer (Start of current line in partial buffer)
// NOTE: Use src_stride_bytes, NOT fb_stride_bytes
uint8_t* src_line = pixel_data + (y * src_stride_bytes);
// Calculate Destination Pointer (Start of current line in full framebuffer)
// Offset = (Row * Stride) + (X_Start_Byte)
uint8_t* dst_line = handler->framebuffer_ + (fb_y * fb_stride_bytes) + (area->x1 / 8);
// 4. Block Copy
// Since x1 is byte-aligned by rounder_cb, we can copy the whole row directly.
memcpy(dst_line, src_line, src_stride_bytes);
// also copy to partial_buffer for refresh
memcpy(partial_buffer + (y * src_stride_bytes), src_line, src_stride_bytes);
}
// 5. Request partial refresh
esp_err_t err = handler->display_handler_->partial_refresh(partial_buffer,
RefreshArea(area->x1, area->y1, area->x2, area->y2));
delete[] partial_buffer;
if (err != ESP_OK) {
ESP_LOGE(TAG, "Partial refresh request failed: %s", esp_err_to_name(err));
}
}
//
lv_display_flush_ready(disp);
}
void LVGLHandler::touch_read_cb_(lv_indev_t* indev, lv_indev_data_t* data) {
LVGLHandler* handler = static_cast<LVGLHandler*>(lv_indev_get_user_data(indev));
if (handler == nullptr || handler->display_handler_ == nullptr) {
data->state = LV_INDEV_STATE_RELEASED;
ESP_LOGE(TAG, "Invalid handler in touch read callback");
return;
}
// Disable touch input during display refresh (BUSY)
if (handler->display_handler_->is_busy()) {
data->state = LV_INDEV_STATE_RELEASED;
data->continue_reading = false;
return;
}
esp_lcd_touch_handle_t tp_handle = handler->display_handler_->get_touch_handle();
if (tp_handle == nullptr) {
data->state = LV_INDEV_STATE_RELEASED;
return;
}
// Read touch data from GT911
esp_err_t ret = esp_lcd_touch_read_data(tp_handle);
if (ret == ESP_OK) {
uint8_t touch_cnt = 0;
// Get touch data using new API
esp_lcd_touch_point_data_t point_data[1];
esp_lcd_touch_get_data(tp_handle, point_data, &touch_cnt, 1);
if (touch_cnt > 0) {
ESP_LOGI(TAG, "Touch data read successfully: x=%d, y=%d", point_data[0].x, point_data[0].y);
data->point.x = point_data[0].x;
data->point.y = point_data[0].y;
data->state = LV_INDEV_STATE_PRESSED;
} else {
data->state = LV_INDEV_STATE_RELEASED;
}
} else {
data->state = LV_INDEV_STATE_RELEASED;
}
data->continue_reading = false;
}
esp_err_t LVGLHandler::initLVGLDisplay_() {
if (display_handler_ == nullptr) {
return ESP_ERR_INVALID_STATE;
}
esp_err_t err = ESP_OK;
// Lock LVGL to prevent the timer task from accessing partially initialized display
if (!lvgl_port_lock(pdMS_TO_TICKS(1000))) {
ESP_LOGE(TAG, "Failed to lock LVGL port for display initialization");
return ESP_ERR_TIMEOUT;
}
// Create LVGL display
lvgl_display_ = lv_display_create(DISPLAY_WIDTH, DISPLAY_HEIGHT);
if (lvgl_display_ == nullptr) {
ESP_LOGE(TAG, "Failed to create LVGL display");
return ESP_FAIL;
}
// set framebuffer
framebuffer_ = (uint8_t*)heap_caps_malloc(LVGL_BUFFER_SIZE, MALLOC_CAP_SPIRAM);
if (framebuffer_ != nullptr) {
framebuffer_in_psram_ = true;
ESP_LOGI(TAG, "Framebuffer allocated in PSRAM (%zu bytes)", LVGL_BUFFER_SIZE);
} else {
ESP_LOGW(TAG, "PSRAM not available, allocating framebuffer in internal RAM");
framebuffer_ = (uint8_t*)heap_caps_malloc(LVGL_BUFFER_SIZE, MALLOC_CAP_INTERNAL);
framebuffer_in_psram_ = false;
if (framebuffer_ == nullptr) {
ESP_LOGE(TAG, "Failed to allocate framebuffer");
lvgl_port_unlock();
return ESP_FAIL;
}
ESP_LOGI(TAG, "Framebuffer allocated in internal RAM (%zu bytes)", LVGL_BUFFER_SIZE);
}
memset(framebuffer_, 0xFF, LVGL_BUFFER_SIZE); // Initialize to white
// Create a draw buffer covering the entire display
lvgl_draw_buf_ = lv_draw_buf_create(DISPLAY_WIDTH, DISPLAY_HEIGHT, LV_COLOR_FORMAT_I1, LV_STRIDE_AUTO);
if (lvgl_draw_buf_ == nullptr) {
ESP_LOGE(TAG, "Failed to create LVGL draw buffer");
lv_display_delete(lvgl_display_);
lvgl_port_unlock();
return ESP_FAIL;
}
lv_display_set_draw_buffers(lvgl_display_, lvgl_draw_buf_, nullptr);
lv_display_set_render_mode(lvgl_display_, LV_DISPLAY_RENDER_MODE_DIRECT);
//
ESP_LOGI(TAG, "Performing initial display write...");
err = display_handler_->full_write(framebuffer_);
if (err != ESP_OK) {
ESP_LOGE(TAG, "Initial display write failed: %d", err);
} else {
ESP_LOGI(TAG, "Initial display write complete");
}
// Configure LVGL display
lv_display_set_color_format(lvgl_display_, LV_COLOR_FORMAT_I1);
lv_display_set_user_data(lvgl_display_, this);
lv_display_add_event_cb(lvgl_display_, [](lv_event_t* e) {
LVGLHandler* handler = static_cast<LVGLHandler*>(lv_display_get_user_data(static_cast<lv_display_t*>(lv_event_get_target(e))));
if (handler != nullptr) {
handler->rounder_cb_(static_cast<lv_display_t*>(lv_event_get_target(e)),
static_cast<lv_area_t*>(lv_event_get_param(e)));
} else {
ESP_LOGE(TAG, "Invalid handler in rounder callback");
}
}, LV_EVENT_INVALIDATE_AREA, lvgl_display_);
lv_display_set_flush_cb(lvgl_display_, [](lv_display_t* disp, const lv_area_t* area, uint8_t* px_map) {
LVGLHandler* handler = static_cast<LVGLHandler*>(lv_display_get_user_data(disp));
if (handler != nullptr) {
handler->flush_cb_(disp, area, px_map);
} else {
lv_display_flush_ready(disp);
}
});
// Unlock LVGL now that display is fully initialized
lvgl_port_unlock();
ESP_LOGI(TAG, "LVGL display registered");
return err;
}
esp_err_t LVGLHandler::registerLVGLTouch_() {
if (display_handler_ == nullptr) {
return ESP_ERR_INVALID_STATE;
}
esp_lcd_touch_handle_t tp_handle = display_handler_->get_touch_handle();
if (tp_handle == nullptr) {
ESP_LOGE(TAG, "Touch handle is NULL — touch initialization failed; skipping LVGL touch registration");
return ESP_FAIL;
}
const lvgl_port_touch_cfg_t touch_cfg = {
.disp = lvgl_display_,
.handle = tp_handle,
.scale = {}, // Default scaling
};
lvgl_touch_indev_ = lvgl_port_add_touch(&touch_cfg);
if (lvgl_touch_indev_ == nullptr) {
ESP_LOGE(TAG, "Failed to register LVGL touch input");
return ESP_FAIL;
}
lv_indev_set_user_data(lvgl_touch_indev_, this);
lv_indev_set_read_cb(lvgl_touch_indev_, [](lv_indev_t* indev, lv_indev_data_t* data) {
LVGLHandler* handler = static_cast<LVGLHandler*>(lv_indev_get_user_data(indev));
if (handler != nullptr) {
handler->touch_read_cb_(indev, data);
} else {
data->state = LV_INDEV_STATE_RELEASED;
}
});
ESP_LOGI(TAG, "LVGL touch input registered");
return ESP_OK;
}
esp_err_t LVGLHandler::initLVGLPort_() {
const lvgl_port_cfg_t lvgl_cfg = ESP_LVGL_PORT_INIT_CONFIG();
esp_err_t err = lvgl_port_init(&lvgl_cfg);
if (err != ESP_OK) {
ESP_LOGE(TAG, "LVGL port initialization failed: %s", esp_err_to_name(err));
vTaskDelay(5000 / portTICK_PERIOD_MS);
return ESP_ERR_INVALID_STATE;
}
ESP_LOGI(TAG, "LVGL port initialized successfully.\n");
return ESP_OK;
}

View File

@@ -0,0 +1,39 @@
#pragma once
#include "lvgl.h"
#include "esp_lvgl_port.h"
#include "display/eink_display_handler.h"
#include "freertos/semphr.h"
#include "freertos/event_groups.h"
#include "esp_err.h"
#include <memory>
class LVGLHandler {
public:
LVGLHandler(
// an owning pointer to the display handler
// The display handler must outlive the LVGLHandler
// The display handler must be fully initialized before calling initLVGLDisplay
std::unique_ptr<EInkDisplayHandler> display_handler_in
);
~LVGLHandler();
esp_err_t initLVGL(EventGroupHandle_t system_event_group = nullptr);
private:
void rounder_cb_(lv_display_t* disp, lv_area_t* area);
void flush_cb_(lv_display_t* disp, const lv_area_t* area, uint8_t* px_map);
void touch_read_cb_(lv_indev_t* indev, lv_indev_data_t* data);
esp_err_t initLVGLDisplay_();
esp_err_t registerLVGLTouch_();
esp_err_t initLVGLPort_();
std::unique_ptr<EInkDisplayHandler> display_handler_ = nullptr;
lv_display_t* lvgl_display_ = nullptr;
lv_indev_t* lvgl_touch_indev_ = nullptr;
lv_draw_buf_t* lvgl_draw_buf_ = nullptr;
uint8_t* framebuffer_ = nullptr;
bool framebuffer_in_psram_ = false;
SemaphoreHandle_t lvgl_mutex_ = nullptr;
};

View File

@@ -15,6 +15,7 @@
#include "io/nvs_handler.h" #include "io/nvs_handler.h"
#include "info/info.h" #include "info/info.h"
#include "display/eink_display_handler.h" #include "display/eink_display_handler.h"
#include "display/lvgl_handler.h"
#include "ui/ui_handler.h" #include "ui/ui_handler.h"
#include "ui/app_registry.h" #include "ui/app_registry.h"
#include "ui/apps/shutdown_app.h" #include "ui/apps/shutdown_app.h"
@@ -26,6 +27,8 @@
#include "network.h" #include "network.h"
#include <esp_task_wdt.h> #include <esp_task_wdt.h>
#include "lvgl.h"
// nvs storage namespaces, 15 characters max // nvs storage namespaces, 15 characters max
#define DEFAULT_STORAGE_NAMESPACE "storage" #define DEFAULT_STORAGE_NAMESPACE "storage"
#define WIFI_CREDENTIALS_STORAGE_NAMESPACE "wifi_cred" #define WIFI_CREDENTIALS_STORAGE_NAMESPACE "wifi_cred"
@@ -40,120 +43,10 @@ void init_queues(
); );
void app_main(void) {
display_chip_info();
QueueHandle_t touch_event_queue = NULL; void EInk_Checkerboard(
EventGroupHandle_t system_event_group = NULL, system_lifecycle_event_group = NULL; EInkDisplayHandler* display_handler
) {
init_queues(touch_event_queue, system_event_group, system_lifecycle_event_group);
if (touch_event_queue == NULL || system_event_group == NULL || system_lifecycle_event_group == NULL) {
ESP_LOGE("Main", "Failed to create one or more queues/event groups");
vTaskDelay(5000 / portTICK_PERIOD_MS);
return esp_restart();
}
ESP_LOGI(TAG, "Queues initialized.\n");
// Initialize LVGL
const lvgl_port_cfg_t lvgl_cfg = ESP_LVGL_PORT_INIT_CONFIG();
esp_err_t err = lvgl_port_init(&lvgl_cfg);
if (err != ESP_OK) {
ESP_LOGE(TAG, "LVGL port initialization failed: %s", esp_err_to_name(err));
vTaskDelay(5000 / portTICK_PERIOD_MS);
return esp_restart();
}
ESP_LOGI(TAG, "LVGL port initialized successfully.\n");
SemaphoreHandle_t lvgl_mutex = xSemaphoreCreateMutex();
if (lvgl_mutex == NULL) {
ESP_LOGE("Main", "Failed to create LVGL mutex");
vTaskDelay(5000 / portTICK_PERIOD_MS);
return esp_restart();
}
//
// KVStorageHandler* kv_storage_handler = new NVSStorageHandler(
// DEFAULT_STORAGE_NAMESPACE
// );
// auto wifi_handler = std::make_unique<WifiHandler>(
// std::unique_ptr<KVStorageHandler>(new NVSStorageHandler(WIFI_CREDENTIALS_STORAGE_NAMESPACE))
// );
// NetworkHandler* network_handler = new NetworkHandler(std::move(wifi_handler));
EInkDisplayHandler* display_handler = new EInkDisplayHandler();
//
// kv_storage_handler->init(system_event_group);
// network_handler->init(system_event_group);
// Initialize display and touch
display_handler->init_devices(system_event_group);
display_handler->clear_display();
// ESP_LOGV(TAG, "Starting touch task...\n");
// display_handler->start_touch_task();
// ESP_LOGV(TAG, "Touch task started.\n");
//
// LVGL tick timer
// auto lvgl_tick_timer_callback = [](TimerHandle_t xTimer) {
// lv_tick_inc(5);
// };
// TickType_t lvgl_tick_period = pdMS_TO_TICKS(5);
// if (lvgl_tick_period == 0) {
// lvgl_tick_period = 1; // ensure at least 1 tick to avoid FreeRTOS assert
// }
// ESP_LOGV(TAG, "Creating LVGL tick timer with period %u ticks...\n", (unsigned)lvgl_tick_period);
// TimerHandle_t lvgl_tick_timer = xTimerCreate(
// "lvgl_tick_timer",
// lvgl_tick_period,
// pdTRUE,
// NULL,
// lvgl_tick_timer_callback
// );
// if (lvgl_tick_timer == NULL) {
// ESP_LOGE("Main", "Failed to create LVGL tick timer");
// vTaskDelay(5000 / portTICK_PERIOD_MS);
// return esp_restart();
// }
// ESP_LOGV(TAG, "Starting LVGL tick timer...\n");
// xTimerStart(lvgl_tick_timer, 0);
//
ESP_LOGI(TAG, "Waiting for system to be ready...\n");
xEventGroupWaitBits(
system_event_group,
// DISPLAY_READY_BIT | STORAGE_READY_BIT | NETWORK_READY_BIT,
DISPLAY_READY_BIT,
// do not clear on exit, require explicit reset
pdFALSE,
pdTRUE,
portMAX_DELAY
);
ESP_LOGI(TAG, "System is ready. Starting main application...\n");
// Register apps with AppRegistry by creating their descriptors
// Each descriptor will create and register the app instance
// DemoAppDescriptor* demo_descriptor = new DemoAppDescriptor();
// ShutdownAppDescriptor* shutdown_descriptor = new ShutdownAppDescriptor();
// DiscordAppDescriptor::instance(); // Use singleton pattern for Discord app
// MtrAppDescriptor* mtr_descriptor = new MtrAppDescriptor();
// Pass network handler to MtrApp so it can fetch arrival data
// MtrApp* mtr_app = dynamic_cast<MtrApp*>(mtr_descriptor->get_app_instance());
// if (mtr_app) {
// mtr_app->set_network_handler(network_handler);
// }
// ESP_LOGI(TAG, "Apps registered with AppRegistry\n");
// Initialize UI Handler (will render app icons from registry)
// UIHandler ui_handler;
// if (ui_handler.init() != ESP_OK) {
// ESP_LOGE(TAG, "Failed to initialize UI handler");
// vTaskDelay(5000 / portTICK_PERIOD_MS);
// return esp_restart();
// }
// ESP_LOGI(TAG, "UI handler initialized successfully\n");
// ESP_LOGI(TAG, "Main screen displayed with app icons. Tap an icon to launch an app.\n");
// Run checkerboard draw in its own FreeRTOS task to avoid watchdog triggers
struct CheckerboardTaskParams { struct CheckerboardTaskParams {
EInkDisplayHandler* display_handler; EInkDisplayHandler* display_handler;
}; };
@@ -230,6 +123,181 @@ void app_main(void) {
ESP_LOGE(TAG, "Failed to create checkerboard task"); ESP_LOGE(TAG, "Failed to create checkerboard task");
delete checker_params; delete checker_params;
} }
}
void LVGL_Checkerboard(
LVGLHandler* lvgl_handler
) {
struct CheckerboardTaskParams {
LVGLHandler* lvgl_handler;
};
auto checkerboard_task_fn = [](void* pvParameters) {
CheckerboardTaskParams* params = static_cast<CheckerboardTaskParams*>(pvParameters);
if (params == nullptr || params->lvgl_handler == nullptr) {
ESP_LOGE(TAG, "Invalid parameters for LVGL checkerboard task");
delete params;
vTaskDelete(NULL);
return;
}
auto* handler = static_cast<LVGLHandler*>(params->lvgl_handler);
// Add safety checks
if (!handler) {
ESP_LOGE("LVGL", "Handler is null!");
return;
}
ESP_LOGI("HEAP", "Free: %d", esp_get_free_heap_size());
// Acquire LVGL lock with proper timeout
if (!lvgl_port_lock(pdMS_TO_TICKS(1000))) {
ESP_LOGE(TAG, "Failed to acquire LVGL lock for checkerboard");
delete params;
vTaskDelete(NULL);
return;
}
// Create LVGL objects for checkerboard
lv_obj_t* scr = lv_scr_act();
if (scr == nullptr) {
ESP_LOGE(TAG, "Failed to get active LVGL screen");
lvgl_port_unlock();
delete params;
vTaskDelete(NULL);
return;
}
lv_obj_t* checkerboard = lv_obj_create(scr);
if (checkerboard == nullptr) {
ESP_LOGE(TAG, "Failed to create LVGL checkerboard object");
lvgl_port_unlock();
delete params;
vTaskDelete(NULL);
return;
}
lv_obj_set_size(checkerboard, DISPLAY_WIDTH, DISPLAY_HEIGHT);
lv_obj_center(checkerboard);
const int CELL_SIZE = 40;
// Create checkerboard pattern using LVGL
for (int y = 0; y < DISPLAY_HEIGHT; y += CELL_SIZE) {
for (int x = 0; x < DISPLAY_WIDTH; x += CELL_SIZE) {
lv_color_t color = (((x / CELL_SIZE) % 2) == ((y / CELL_SIZE) % 2)) ? lv_color_hex(0xFFFFFF) : lv_color_hex(0x000000);
lv_obj_t* cell = lv_obj_create(checkerboard);
if (cell == nullptr) {
ESP_LOGE(TAG, "Failed to create LVGL checkerboard cell");
continue;
}
lv_obj_set_size(cell, CELL_SIZE, CELL_SIZE);
lv_obj_set_style_bg_color(cell, color, 0);
lv_obj_set_pos(cell, x, y);
}
}
ESP_LOGI(TAG, "LVGL Checkerboard pattern displayed successfully.");
lvgl_port_unlock();
delete params;
vTaskDelete(NULL);
};
CheckerboardTaskParams* checker_params = new CheckerboardTaskParams();
checker_params->lvgl_handler = lvgl_handler;
BaseType_t res = xTaskCreate(
checkerboard_task_fn,
"lvgl_checkerboard_task",
8192,
static_cast<void*>(checker_params),
tskIDLE_PRIORITY + 1,
NULL
);
if (res != pdPASS) {
ESP_LOGE(TAG, "Failed to create LVGL checkerboard task");
delete checker_params;
}
}
void app_main(void) {
display_chip_info();
QueueHandle_t touch_event_queue = NULL;
EventGroupHandle_t system_event_group = NULL, system_lifecycle_event_group = NULL;
init_queues(touch_event_queue, system_event_group, system_lifecycle_event_group);
if (touch_event_queue == NULL || system_event_group == NULL || system_lifecycle_event_group == NULL) {
ESP_LOGE("Main", "Failed to create one or more queues/event groups");
vTaskDelay(5000 / portTICK_PERIOD_MS);
return esp_restart();
}
ESP_LOGI(TAG, "Queues initialized.\n");
//
// KVStorageHandler* kv_storage_handler = new NVSStorageHandler(
// DEFAULT_STORAGE_NAMESPACE
// );
// auto wifi_handler = std::make_unique<WifiHandler>(
// std::unique_ptr<KVStorageHandler>(new NVSStorageHandler(WIFI_CREDENTIALS_STORAGE_NAMESPACE))
// );
// NetworkHandler* network_handler = new NetworkHandler(std::move(wifi_handler));
EInkDisplayHandler* display_handler = new EInkDisplayHandler();
// Initialize display and touch
display_handler->init_devices();
display_handler->clear_display();
ESP_LOGI(TAG, "E-Ink display handler initialized.\n");
// LVGL Handler
std::unique_ptr<EInkDisplayHandler> display_uptr(display_handler);
LVGLHandler lvgl_handler(std::move(display_uptr));
esp_err_t err = lvgl_handler.initLVGL(system_event_group);
if (err != ESP_OK) {
ESP_LOGE(TAG, "Failed to initialize LVGL handler: %s", esp_err_to_name(err));
vTaskDelay(5000 / portTICK_PERIOD_MS);
return esp_restart();
}
//
// kv_storage_handler->init(system_event_group);
// network_handler->init(system_event_group);
//
ESP_LOGI(TAG, "Waiting for system to be ready...\n");
xEventGroupWaitBits(
system_event_group,
// DISPLAY_READY_BIT | STORAGE_READY_BIT | NETWORK_READY_BIT,
DISPLAY_READY_BIT,
// do not clear on exit, require explicit reset
pdFALSE,
pdTRUE,
portMAX_DELAY
);
ESP_LOGI(TAG, "System is ready. Starting main application...\n");
// Show checkerboard pattern on display for testing
LVGL_Checkerboard(&lvgl_handler);
// Register apps with AppRegistry by creating their descriptors
// Each descriptor will create and register the app instance
// DemoAppDescriptor* demo_descriptor = new DemoAppDescriptor();
// ShutdownAppDescriptor* shutdown_descriptor = new ShutdownAppDescriptor();
// DiscordAppDescriptor::instance(); // Use singleton pattern for Discord app
// MtrAppDescriptor* mtr_descriptor = new MtrAppDescriptor();
// Pass network handler to MtrApp so it can fetch arrival data
// MtrApp* mtr_app = dynamic_cast<MtrApp*>(mtr_descriptor->get_app_instance());
// if (mtr_app) {
// mtr_app->set_network_handler(network_handler);
// }
// ESP_LOGI(TAG, "Apps registered with AppRegistry\n");
// Initialize UI Handler (will render app icons from registry)
// UIHandler ui_handler;
// if (ui_handler.init() != ESP_OK) {
// ESP_LOGE(TAG, "Failed to initialize UI handler");
// vTaskDelay(5000 / portTICK_PERIOD_MS);
// return esp_restart();
// }
// ESP_LOGI(TAG, "UI handler initialized successfully\n");
// ESP_LOGI(TAG, "Main screen displayed with app icons. Tap an icon to launch an app.\n");
// wait for shutdown signal // wait for shutdown signal
ESP_LOGI(TAG, "Waiting for shutdown signal...\n"); ESP_LOGI(TAG, "Waiting for shutdown signal...\n");
@@ -255,8 +323,7 @@ void app_main(void) {
// delete demo_descriptor; // delete demo_descriptor;
// delete shutdown_descriptor; // delete shutdown_descriptor;
// delete mtr_descriptor; // delete mtr_descriptor;
delete display_handler;
vSemaphoreDelete(lvgl_mutex);
vEventGroupDelete(system_event_group); vEventGroupDelete(system_event_group);
vQueueDelete(touch_event_queue); vQueueDelete(touch_event_queue);
ESP_LOGI(TAG, "Cleanup complete.\n"); ESP_LOGI(TAG, "Cleanup complete.\n");

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