#include "display/eink_display_handler.h" #include "display/constants.h" #include "common/constants.h" #include "esp_log.h" #include "esp_heap_caps.h" #include #define TAG "EInkDisplayHandler" #define BUSY_ACTIVE_LEVEL 0 // BUSY pin is active low #define BUSY_INACTIVE_LEVEL 1 EInkDisplayHandler::EInkDisplayHandler(EventGroupHandle_t system_event_group) : DisplayHandler(system_event_group) { _refresh_mutex = xSemaphoreCreateMutex(); if (_refresh_mutex == nullptr) { ESP_LOGE(TAG, "Failed to create refresh mutex"); } } EInkDisplayHandler::~EInkDisplayHandler() { if (_touch_task_handle != nullptr) { vTaskDelete(_touch_task_handle); } if (_lvgl_display != nullptr) { lvgl_port_remove_disp(_lvgl_display); } if (_lvgl_touch_indev != nullptr) { lvgl_port_remove_touch(_lvgl_touch_indev); } if (_framebuffer != nullptr) { heap_caps_free(_framebuffer); } if (_refresh_mutex != nullptr) { vSemaphoreDelete(_refresh_mutex); } } void EInkDisplayHandler::init() { ESP_LOGI(TAG, "Initializing E-Ink display handler..."); // Initialize GPIO pins gpio_config_t io_conf = {}; io_conf.pin_bit_mask = (1ULL << PIN_DC) | (1ULL << PIN_RST); io_conf.mode = GPIO_MODE_OUTPUT; io_conf.pull_up_en = GPIO_PULLUP_DISABLE; io_conf.pull_down_en = GPIO_PULLDOWN_DISABLE; io_conf.intr_type = GPIO_INTR_DISABLE; gpio_config(&io_conf); // Configure BUSY pin as input io_conf.pin_bit_mask = (1ULL << PIN_BUSY); io_conf.mode = GPIO_MODE_INPUT; io_conf.pull_up_en = GPIO_PULLUP_ENABLE; gpio_config(&io_conf); // Initialize SPI bus spi_bus_config_t buscfg = {}; buscfg.mosi_io_num = 11; // MOSI pin buscfg.miso_io_num = -1; // No MISO for e-paper buscfg.sclk_io_num = 12; // SCK pin buscfg.quadwp_io_num = -1; buscfg.quadhd_io_num = -1; buscfg.max_transfer_sz = DISPLAY_BUFFER_SIZE; esp_err_t ret = spi_bus_initialize(SPI2_HOST, &buscfg, SPI_DMA_CH_AUTO); if (ret != ESP_OK) { ESP_LOGE(TAG, "Failed to initialize SPI bus: %s", esp_err_to_name(ret)); return; } // Add SPI device spi_device_interface_config_t devcfg = {}; devcfg.clock_speed_hz = 10 * 1000 * 1000; // 10 MHz (max for GDEY075T7) devcfg.mode = 0; // SPI mode 0 devcfg.spics_io_num = PIN_CS; devcfg.queue_size = 1; devcfg.pre_cb = nullptr; ret = spi_bus_add_device(SPI2_HOST, &devcfg, &_spi); if (ret != ESP_OK) { ESP_LOGE(TAG, "Failed to add SPI device: %s", esp_err_to_name(ret)); return; } // Initialize base display and touch devices init_devices(false); // Don't set ready bit yet // Allocate framebuffer - try PSRAM first, fallback to internal RAM _framebuffer = (uint8_t*)heap_caps_malloc(DISPLAY_BUFFER_SIZE, MALLOC_CAP_SPIRAM); if (_framebuffer != nullptr) { _framebuffer_in_psram = true; ESP_LOGI(TAG, "Framebuffer allocated in PSRAM (%d bytes)", DISPLAY_BUFFER_SIZE); } else { ESP_LOGW(TAG, "PSRAM not available, allocating framebuffer in internal RAM"); _framebuffer = (uint8_t*)heap_caps_malloc(DISPLAY_BUFFER_SIZE, MALLOC_CAP_INTERNAL); _framebuffer_in_psram = false; if (_framebuffer == nullptr) { ESP_LOGE(TAG, "Failed to allocate framebuffer"); return; } ESP_LOGI(TAG, "Framebuffer allocated in internal RAM (%d bytes)", DISPLAY_BUFFER_SIZE); } memset(_framebuffer, 0xFF, DISPLAY_BUFFER_SIZE); // Initialize to white // Create LVGL display driver lvgl_port_display_cfg_t disp_cfg = {}; disp_cfg.io_handle = nullptr; disp_cfg.panel_handle = nullptr; disp_cfg.buffer_size = DISPLAY_WIDTH * 40; // 40 lines buffer disp_cfg.double_buffer = false; disp_cfg.hres = DISPLAY_WIDTH; disp_cfg.vres = DISPLAY_HEIGHT; disp_cfg.monochrome = true; disp_cfg.rotation.swap_xy = false; disp_cfg.rotation.mirror_x = false; disp_cfg.rotation.mirror_y = false; disp_cfg.flags.buff_dma = _framebuffer_in_psram ? false : true; disp_cfg.flags.buff_spiram = _framebuffer_in_psram; disp_cfg.flags.swap_bytes = false; disp_cfg.flags.full_refresh = false; disp_cfg.flags.direct_mode = false; _lvgl_display = lvgl_port_add_disp(&disp_cfg); if (_lvgl_display == nullptr) { ESP_LOGE(TAG, "Failed to create LVGL display"); return; } // Set custom flush callback lv_display_set_flush_cb(_lvgl_display, _lvgl_flush_cb); lv_display_set_user_data(_lvgl_display, this); ESP_LOGI(TAG, "LVGL display registered"); // Register GT911 touch input with LVGL const lvgl_port_touch_cfg_t touch_cfg = { .disp = _lvgl_display, .handle = get_touch_handle(), .scale = {}, // Default scaling }; _lvgl_touch_indev = lvgl_port_add_touch(&touch_cfg); if (_lvgl_touch_indev == nullptr) { ESP_LOGE(TAG, "Failed to register LVGL touch input"); return; } // Override touch read callback to check BUSY pin lv_indev_set_read_cb(_lvgl_touch_indev, _lvgl_touch_read_cb); lv_indev_set_user_data(_lvgl_touch_indev, this); ESP_LOGI(TAG, "LVGL touch input registered"); // Perform initial full refresh to clear display ESP_LOGI(TAG, "Performing initial display clear..."); _perform_full_refresh(_framebuffer); // Set display ready bits xEventGroupSetBits(_system_event_group, DISPLAY_READY_BIT | TOUCH_CALIBRATED_BIT); ESP_LOGI(TAG, "E-Ink display handler initialized successfully"); } void EInkDisplayHandler::start_touch_task() { // Note: With lvgl_port_add_touch, the ESP-IDF LVGL port handles touch reading internally // We don't need a separate touch task unless we want custom processing ESP_LOGI(TAG, "Touch input handled by LVGL port"); } void EInkDisplayHandler::request_full_refresh() { if (xSemaphoreTake(_refresh_mutex, pdMS_TO_TICKS(100)) == pdTRUE) { _force_full_refresh = true; _partial_refresh_count = 0; xSemaphoreGive(_refresh_mutex); ESP_LOGI(TAG, "Full refresh requested"); } } bool EInkDisplayHandler::is_busy() const { return gpio_get_level(PIN_BUSY) == BUSY_ACTIVE_LEVEL; // BUSY is active LOW } void EInkDisplayHandler::_lvgl_flush_cb(lv_display_t* disp, const lv_area_t* area, uint8_t* px_map) { EInkDisplayHandler* handler = static_cast(lv_display_get_user_data(disp)); if (handler == nullptr) { ESP_LOGE(TAG, "Invalid handler in flush callback"); lv_display_flush_ready(disp); return; } // Check if display is busy if (handler->is_busy()) { ESP_LOGW(TAG, "Display busy, skipping flush"); lv_display_flush_ready(disp); return; } // Wait for any ongoing refresh to complete handler->_wait_for_busy(); bool perform_full_refresh = false; if (xSemaphoreTake(handler->_refresh_mutex, pdMS_TO_TICKS(100)) == pdTRUE) { // Check if full refresh is needed if (handler->_force_full_refresh) { perform_full_refresh = true; handler->_force_full_refresh = false; handler->_partial_refresh_count = 0; } else { handler->_partial_refresh_count++; if (handler->_partial_refresh_count >= PARTIAL_REFRESH_THRESHOLD) { perform_full_refresh = true; handler->_partial_refresh_count = 0; } } xSemaphoreGive(handler->_refresh_mutex); } // Copy LVGL buffer to framebuffer // For 1-bit mode, LVGL provides data in packed format (8 pixels per byte) int32_t w = lv_area_get_width(area); int32_t h = lv_area_get_height(area); ESP_LOGI(TAG, "Flushing area: x=%d, y=%d, w=%d, h=%d, full_refresh=%d", area->x1, area->y1, w, h, perform_full_refresh); // For simplicity with e-paper, we'll do full frame updates // Copy the entire buffer for (int32_t y = 0; y < h; y++) { int32_t fb_y = area->y1 + y; if (fb_y >= DISPLAY_HEIGHT) break; for (int32_t x = 0; x < w; x += 8) { int32_t fb_x = area->x1 + x; if (fb_x >= DISPLAY_WIDTH) break; // Calculate byte position in framebuffer (row-major, 1-bit packed) size_t fb_byte_idx = (fb_y * DISPLAY_WIDTH + fb_x) / 8; size_t px_byte_idx = (y * w + x) / 8; if (fb_byte_idx < DISPLAY_BUFFER_SIZE && px_byte_idx < (w * h / 8)) { handler->_framebuffer[fb_byte_idx] = px_map[px_byte_idx]; } } } // Perform refresh if (perform_full_refresh) { ESP_LOGI(TAG, "Performing full refresh..."); handler->_perform_full_refresh(handler->_framebuffer); } else { ESP_LOGI(TAG, "Performing partial refresh..."); handler->_perform_partial_refresh(handler->_framebuffer); } lv_display_flush_ready(disp); } void EInkDisplayHandler::_lvgl_touch_read_cb(lv_indev_t* indev, lv_indev_data_t* data) { EInkDisplayHandler* handler = static_cast(lv_indev_get_user_data(indev)); // Disable touch input during display refresh (BUSY) if (handler->is_busy()) { data->state = LV_INDEV_STATE_RELEASED; data->continue_reading = false; return; } esp_lcd_touch_handle_t tp_handle = handler->get_touch_handle(); if (tp_handle == nullptr) { data->state = LV_INDEV_STATE_RELEASED; return; } // Read touch data from GT911 esp_err_t ret = esp_lcd_touch_read_data(tp_handle); if (ret == ESP_OK) { uint8_t touch_cnt = 0; // Get touch data using new API esp_lcd_touch_point_data_t point_data[1]; esp_lcd_touch_get_data(tp_handle, point_data, &touch_cnt, 1); if (touch_cnt > 0) { data->point.x = point_data[0].x; data->point.y = point_data[0].y; data->state = LV_INDEV_STATE_PRESSED; } else { data->state = LV_INDEV_STATE_RELEASED; } } else { data->state = LV_INDEV_STATE_RELEASED; } data->continue_reading = false; } void EInkDisplayHandler::_perform_full_refresh(const uint8_t* framebuffer) { ESP_LOGI(TAG, "Starting full refresh (3 seconds)..."); _wait_for_busy(); // Step 1: Write old data (0x10) - typically all zeros for full refresh epd_write_cmd(0x10); xSemaphoreTake(_spi_mutex, portMAX_DELAY); gpio_set_level(PIN_DC, 1); // Data mode for (size_t i = 0; i < DISPLAY_BUFFER_SIZE; i++) { spi_transaction_t t = {}; t.length = 8; uint8_t byte = 0x00; // Old data (cleared screen) t.tx_buffer = &byte; spi_device_polling_transmit(_spi, &t); } xSemaphoreGive(_spi_mutex); // Step 2: Write new data (0x13) with data inversion epd_write_cmd(0x13); xSemaphoreTake(_spi_mutex, portMAX_DELAY); gpio_set_level(PIN_DC, 1); // Data mode for (size_t i = 0; i < DISPLAY_BUFFER_SIZE; i++) { spi_transaction_t t = {}; t.length = 8; uint8_t byte = ~framebuffer[i]; // Invert data per manufacturer spec t.tx_buffer = &byte; spi_device_polling_transmit(_spi, &t); } xSemaphoreGive(_spi_mutex); // Step 3: Trigger display refresh (DRF) epd_write_cmd(0x12); vTaskDelay(pdMS_TO_TICKS(10)); // Wait for refresh to complete _wait_for_busy(); ESP_LOGI(TAG, "Full refresh complete"); } void EInkDisplayHandler::_perform_partial_refresh(const uint8_t* framebuffer) { ESP_LOGI(TAG, "Starting partial refresh (0.3 seconds)..."); _wait_for_busy(); // Step 1: Configure VCOM for partial refresh const uint8_t vcom_data[] = { 0xA9, 0x07 }; epd_write_cmd_with_data(0x50, vcom_data, 2); // Step 2: Enter partial refresh mode epd_write_cmd(0x91); // Step 3: Define partial window (full screen for now) // Format: 0x90 + 9 bytes (x_start_H, x_start_L, x_end_H, x_end_L, y_start_H, y_start_L, y_end_H, y_end_L, 0x01) // For full screen: x=0 to 799 (0x031F), y=0 to 479 (0x01DF) const uint8_t window_data[] = { 0x00, 0x00, // x_start = 0 0x03, 0x1F, // x_end = 799 (0x31F) 0x00, 0x00, // y_start = 0 0x01, 0xDF, // y_end = 479 (0x1DF) 0x01 // PT_SCAN }; epd_write_cmd_with_data(0x90, window_data, 9); // Step 4: Write new data with inversion (0x13 command) epd_write_cmd(0x13); xSemaphoreTake(_spi_mutex, portMAX_DELAY); gpio_set_level(PIN_DC, 1); // Data mode for (size_t i = 0; i < DISPLAY_BUFFER_SIZE; i++) { spi_transaction_t t = {}; t.length = 8; uint8_t byte = ~framebuffer[i]; // Invert data per manufacturer spec t.tx_buffer = &byte; spi_device_polling_transmit(_spi, &t); } xSemaphoreGive(_spi_mutex); // Step 5: Trigger partial display refresh (DRF) epd_write_cmd(0x12); vTaskDelay(pdMS_TO_TICKS(10)); // Wait for refresh to complete _wait_for_busy(); // Step 6: Exit partial refresh mode epd_write_cmd(0x92); ESP_LOGI(TAG, "Partial refresh complete"); } void EInkDisplayHandler::_wait_for_busy() { ESP_LOGI(TAG, "Waiting for display ready (BUSY pin)..."); int timeout = 0; while (gpio_get_level(PIN_BUSY) == BUSY_INACTIVE_LEVEL) { // 0=BUSY, 1=FREE vTaskDelay(pdMS_TO_TICKS(100)); timeout++; if (timeout > 50) { // 5 second timeout ESP_LOGW(TAG, "Display BUSY timeout!"); break; } } ESP_LOGI(TAG, "Display ready"); } void EInkDisplayHandler::_convert_buffer_to_epaper(const uint8_t* lvgl_buf, uint8_t* epd_buf, size_t size) { // LVGL 1-bit format is already compatible with e-paper // Just copy directly memcpy(epd_buf, lvgl_buf, size); }