Files
ink-board/main/main.cpp
GW_MC 162b3710eb feat: Integrate LVGL and UI handling in app_main
- Initialize LVGL with appropriate configuration and error handling.
- Create and initialize UIHandler to manage app icons and interactions.
- Register DemoApp and ShutdownApp with AppRegistry.
- Implement touch task and display initialization for EInkDisplayHandler.
- Handle shutdown signal by switching to ShutdownApp and performing cleanup.
2026-01-24 10:40:09 +08:00

222 lines
7.0 KiB
C++

#include <stdio.h>
#include <inttypes.h>
#include <stdexcept>
#include "sdkconfig.h"
#include "freertos/FreeRTOS.h"
#include "freertos/task.h"
#include "esp_chip_info.h"
#include "esp_flash.h"
#include "esp_system.h"
#include "esp_log.h"
//
#include "common/constants.h"
#include "common/queue_defs.h"
#include "io/nvs_handler.h"
#include "info/info.h"
#include "display/display.h"
#include "display/eink_display_handler.h"
#include "ui/ui_handler.h"
#include "ui/app_registry.h"
#include "ui/apps/demo_app.h"
#include "ui/apps/shutdown_app.h"
#include <tick/lv_tick.h>
#include "esp_lvgl_port.h"
#include "lvgl.h"
#include "network.h"
// nvs storage namespaces, 15 characters max
#define DEFAULT_STORAGE_NAMESPACE "storage"
#define WIFI_CREDENTIALS_STORAGE_NAMESPACE "wifi_cred"
#define TAG "Main"
extern "C" void app_main(void);
void init_queues(
QueueHandle_t& touch_queue,
EventGroupHandle_t& system_event_group,
EventGroupHandle_t& system_lifecycle_event_group
);
void app_main(void) {
display_chip_info();
QueueHandle_t touch_event_queue = NULL;
EventGroupHandle_t system_event_group = NULL, system_lifecycle_event_group = NULL;
init_queues(touch_event_queue, system_event_group, system_lifecycle_event_group);
if (touch_event_queue == NULL || system_event_group == NULL || system_lifecycle_event_group == NULL) {
ESP_LOGE("Main", "Failed to create one or more queues/event groups");
vTaskDelay(5000 / portTICK_PERIOD_MS);
return esp_restart();
}
ESP_LOGI(TAG, "Queues initialized.\n");
// Initialize LVGL
const lvgl_port_cfg_t lvgl_cfg = ESP_LVGL_PORT_INIT_CONFIG();
esp_err_t err = lvgl_port_init(&lvgl_cfg);
if (err != ESP_OK) {
ESP_LOGE(TAG, "LVGL port initialization failed: %s", esp_err_to_name(err));
vTaskDelay(5000 / portTICK_PERIOD_MS);
return esp_restart();
}
ESP_LOGI(TAG, "LVGL port initialized successfully.\n");
SemaphoreHandle_t lvgl_mutex = xSemaphoreCreateMutex();
if (lvgl_mutex == NULL) {
ESP_LOGE("Main", "Failed to create LVGL mutex");
vTaskDelay(5000 / portTICK_PERIOD_MS);
return esp_restart();
}
//
KVStorageHandler* kv_storage_handler = new NVSStorageHandler(
DEFAULT_STORAGE_NAMESPACE
);
auto wifi_handler = std::make_unique<WifiHandler>(
std::unique_ptr<KVStorageHandler>(new NVSStorageHandler(WIFI_CREDENTIALS_STORAGE_NAMESPACE))
);
NetworkHandler* network_handler = new NetworkHandler(std::move(wifi_handler));
EInkDisplayHandler* display_handler = new EInkDisplayHandler(system_event_group);
//
kv_storage_handler->init(system_event_group);
network_handler->init(system_event_group);
// Initialize display and touch
display_handler->init();
display_handler->start_touch_task();
//
// LVGL tick timer
auto lvgl_tick_timer_callback = [](TimerHandle_t xTimer) {
lv_tick_inc(5);
};
TickType_t lvgl_tick_period = pdMS_TO_TICKS(5);
if (lvgl_tick_period == 0) {
lvgl_tick_period = 1; // ensure at least 1 tick to avoid FreeRTOS assert
}
TimerHandle_t lvgl_tick_timer = xTimerCreate(
"lvgl_tick_timer",
lvgl_tick_period,
pdTRUE,
NULL,
lvgl_tick_timer_callback
);
if (lvgl_tick_timer == NULL) {
ESP_LOGE("Main", "Failed to create LVGL tick timer");
vTaskDelay(5000 / portTICK_PERIOD_MS);
return esp_restart();
}
xTimerStart(lvgl_tick_timer, 0);
//
ESP_LOGI(TAG, "Waiting for system to be ready...\n");
xEventGroupWaitBits(
system_event_group,
DISPLAY_READY_BIT | STORAGE_READY_BIT | NETWORK_READY_BIT,
// do not clear on exit, require explicit reset
pdFALSE,
pdTRUE,
portMAX_DELAY
);
ESP_LOGI(TAG, "System is ready. Starting main application...\n");
// Register apps with AppRegistry by creating their descriptors
// Each descriptor will create and register the app instance
DemoAppDescriptor* demo_descriptor = new DemoAppDescriptor();
ShutdownAppDescriptor* shutdown_descriptor = new ShutdownAppDescriptor();
ESP_LOGI(TAG, "Apps registered with AppRegistry\n");
// Initialize UI Handler (will render app icons from registry)
UIHandler ui_handler;
if (ui_handler.init() != ESP_OK) {
ESP_LOGE(TAG, "Failed to initialize UI handler");
vTaskDelay(5000 / portTICK_PERIOD_MS);
return esp_restart();
}
ESP_LOGI(TAG, "UI handler initialized successfully\n");
ESP_LOGI(TAG, "Main screen displayed with app icons. Tap an icon to launch an app.\n");
// wait for shutdown signal
ESP_LOGI(TAG, "Waiting for shutdown signal...\n");
EventBits_t bits = xEventGroupWaitBits(
system_lifecycle_event_group,
SYSTEM_SHUTDOWN_BIT | SYSTEM_RESTART_BIT,
// do not clear on exit, require explicit reset
pdFALSE,
pdFALSE,
portMAX_DELAY
);
ESP_LOGI(TAG, "Shutdown signal received. Cleaning up...\n");
// Show shutdown screen using the shutdown descriptor's app instance
ShutdownApp* shutdown_app = dynamic_cast<ShutdownApp*>(shutdown_descriptor->get_app_instance());
if (shutdown_app) {
ui_handler.switch_app(shutdown_app);
}
vTaskDelay(1000 / portTICK_PERIOD_MS); // Display shutdown message briefly
// Cleanup
ui_handler.deinit();
delete demo_descriptor;
delete shutdown_descriptor;
delete display_handler;
vSemaphoreDelete(lvgl_mutex);
vEventGroupDelete(system_event_group);
vQueueDelete(touch_event_queue);
ESP_LOGI(TAG, "Cleanup complete.\n");
// handle shutdown or restart
if (bits & SYSTEM_SHUTDOWN_BIT) {
// if (shutdown_display_handler != nullptr) {
// ESP_LOGI(TAG, "Calling display shutdown handler...\n");
// shutdown_display_handler();
// } else {
// ESP_LOGI(TAG, "No display shutdown handler to call.\n");
// }
ESP_LOGI(TAG, "System is shutting down.\n");
fflush(stdout);
// wait for start bit to be set again if future restart is desired, else expect manual power cycle
EventBits_t bits = xEventGroupWaitBits(
system_lifecycle_event_group,
SYSTEM_START_BIT,
pdFALSE,
pdFALSE,
portMAX_DELAY
);
if (bits & SYSTEM_START_BIT) {
ESP_LOGI(TAG, "SYSTEM_START_BIT received, restarting system.\n");
} else {
ESP_LOGW(TAG, "No restart signal received, waiting for manual power cycle.\n");
while (true) {
vTaskDelay(portMAX_DELAY);
}
}
} else if (bits & SYSTEM_RESTART_BIT) {
// if (restart_display_handler != nullptr) {
// ESP_LOGI(TAG, "Calling display restart handler...\n");
// restart_display_handler();
// } else {
// ESP_LOGI(TAG, "No display restart handler to call.\n");
// }
ESP_LOGI(TAG, "System is restarting.\n");
fflush(stdout);
} else {
ESP_LOGW(TAG, "Unknown shutdown signal received. Restarting by default.\n");
fflush(stdout);
}
return esp_restart();
}
void init_queues(
QueueHandle_t& touch_queue,
EventGroupHandle_t& system_event_group,
EventGroupHandle_t& system_lifecycle_event_group
) {
// Implementation of queue initialization
touch_queue = xQueueCreate(10, sizeof(touch_event_t));
system_event_group = xEventGroupCreate();
system_lifecycle_event_group = xEventGroupCreate();
}