Files
ink-board/main/main.cpp

198 lines
6.1 KiB
C++

/*
* SPDX-FileCopyrightText: 2010-2022 Espressif Systems (Shanghai) CO LTD
*
* SPDX-License-Identifier: CC0-1.0
*/
#include <stdio.h>
#include <inttypes.h>
#include <stdexcept>
#include "sdkconfig.h"
#include "freertos/FreeRTOS.h"
#include "freertos/task.h"
#include "esp_chip_info.h"
#include "esp_flash.h"
#include "esp_system.h"
//
#include "common/constants.h"
#include "common/queue_defs.h"
#include "io/nvs_handler.h"
#include "info/info.h"
#include "display/display.h"
#include "touch/touch.h"
#include <tick/lv_tick.h>
#include "network.h"
#define DEFAULT_STORAGE_NAMESPACE "storage"
#define WIFI_CREDENTIALS_STORAGE_NAMESPACE "wifi_credentials"
extern "C" void app_main(void);
void init_queues(
QueueHandle_t& touch_queue,
EventGroupHandle_t& system_event_group,
EventGroupHandle_t& system_lifecycle_event_group
);
void app_main(void) {
display_chip_info();
try {
QueueHandle_t touch_event_queue = NULL;
EventGroupHandle_t system_event_group = NULL, system_lifecycle_event_group = NULL;
init_queues(touch_event_queue, system_event_group, system_lifecycle_event_group);
if (touch_event_queue == NULL || system_event_group == NULL || system_lifecycle_event_group == NULL) {
throw std::runtime_error("Failed to create one or more queues/event groups");
}
printf("Queues initialized.\n");
SemaphoreHandle_t lvgl_mutex = xSemaphoreCreateMutex();
if (lvgl_mutex == NULL) {
throw std::runtime_error("Failed to create LVGL mutex");
}
//
WifiHandler wifi_handler(
new NVSStorageHandler(WIFI_CREDENTIALS_STORAGE_NAMESPACE)
);
NetworkHandler* network_handler = new NetworkHandler(std::move(wifi_handler));
KVStorageHandler* kv_storage_handler = new NVSStorageHandler(
DEFAULT_STORAGE_NAMESPACE
);
DisplayHandler* display_handler = new EInkDisplayHandler(touch_event_queue, lvgl_mutex);
TouchHandler* touch_handler = new EInkTouchHandler(touch_event_queue);
//
network_handler->init(system_event_group);
kv_storage_handler->init(system_event_group);
display_handler->init(system_event_group);
touch_handler->init(system_event_group);
//
// LVGL tick timer
auto lvgl_tick_timer_callback = [](TimerHandle_t xTimer) {
lv_tick_inc(5);
};
TimerHandle_t lvgl_tick_timer = xTimerCreate(
"lvgl_tick_timer",
pdMS_TO_TICKS(5),
pdTRUE,
NULL,
lvgl_tick_timer_callback
);
if (lvgl_tick_timer == NULL) {
throw std::runtime_error("Failed to create LVGL tick timer");
}
xTimerStart(lvgl_tick_timer, 0);
//
printf("Waiting for system to be ready...\n");
xEventGroupWaitBits(
system_event_group,
DISPLAY_READY_BIT | TOUCH_CALIBRATED_BIT | STORAGE_READY_BIT | NETWORK_READY_BIT,
// do not clear on exit, require explicit reset
pdFALSE,
pdTRUE,
portMAX_DELAY
);
printf("System is ready. Starting main application...\n");
// starting event loops
display_handler->start_event_loop();
touch_handler->start_event_loop();
// wait for shutdown signal
EventBits_t bits = xEventGroupWaitBits(
system_lifecycle_event_group,
SYSTEM_SHUTDOWN_BIT | SYSTEM_RESTART_BIT,
// do not clear on exit, require explicit reset
pdFALSE,
pdFALSE,
portMAX_DELAY
);
printf("Shutdown signal received. Cleaning up...\n");
// cleanup
shutdown_display_handlerFunc shutdown_display_handler = display_handler->get_shutdown_display_handler();
restart_display_handlerFunc restart_display_handler = display_handler->get_restart_display_handler();
delete display_handler;
delete touch_handler;
vSemaphoreDelete(lvgl_mutex);
vEventGroupDelete(system_event_group);
vQueueDelete(touch_event_queue);
printf("Cleanup complete.\n");
// handle shutdown or restart
if (bits & SYSTEM_SHUTDOWN_BIT) {
if (shutdown_display_handler != nullptr) {
printf("Calling display shutdown handler...\n");
shutdown_display_handler();
} else {
printf("No display shutdown handler to call.\n");
}
printf("System is shutting down.\n");
fflush(stdout);
// wait for start bit to be set again if future restart is desired, else expect manual power cycle
EventBits_t bits = xEventGroupWaitBits(
system_lifecycle_event_group,
SYSTEM_START_BIT,
pdFALSE,
pdFALSE,
portMAX_DELAY
);
if (bits & SYSTEM_START_BIT) {
printf("SYSTEM_START_BIT received, restarting system.\n");
} else {
printf("No restart signal received, waiting for manual power cycle.\n");
while (true) {
vTaskDelay(portMAX_DELAY);
}
}
} else if (bits & SYSTEM_RESTART_BIT) {
if (restart_display_handler != nullptr) {
printf("Calling display restart handler...\n");
restart_display_handler();
} else {
printf("No display restart handler to call.\n");
}
printf("System is restarting.\n");
fflush(stdout);
} else {
printf("Unknown shutdown signal received. Restarting by default.\n");
fflush(stdout);
}
return esp_restart();
}
catch (const std::exception& e) {
printf("Exception occurred during initialization: %s\n", e.what());
printf("System will restart due to the error.\n");
for (int i = 5; i >= 0; --i) {
printf("Restarting in %d seconds...\n", i);
vTaskDelay(1000 / portTICK_PERIOD_MS);
}
printf("Restarting now.\n");
fflush(stdout);
return esp_restart();
}
printf("Reached end of app_main unexpectedly.\n");
printf("System will restart in 10 seconds...\n");
for (int i = 10; i >= 0; --i) {
printf("Restarting in %d seconds...\n", i);
vTaskDelay(1000 / portTICK_PERIOD_MS);
}
printf("Restarting now.\n");
fflush(stdout);
return esp_restart();
}
void init_queues(
QueueHandle_t& touch_queue,
EventGroupHandle_t& system_event_group,
EventGroupHandle_t& system_lifecycle_event_group
) {
// Implementation of queue initialization
touch_queue = xQueueCreate(10, sizeof(touch_event_t));
system_event_group = xEventGroupCreate();
system_lifecycle_event_group = xEventGroupCreate();
}