Files
ink-board/main/display/eink_display_handler.cpp

416 lines
13 KiB
C++

#include "display/eink_display_handler.h"
#include "display/constants.h"
#include "common/constants.h"
#include "esp_log.h"
#include "esp_heap_caps.h"
#include <cstring>
#define TAG "EInkDisplayHandler"
#define BUSY_ACTIVE_LEVEL 0 // BUSY pin is active low
#define BUSY_INACTIVE_LEVEL 1
EInkDisplayHandler::EInkDisplayHandler(EventGroupHandle_t system_event_group)
: DisplayHandler(system_event_group) {
_refresh_mutex = xSemaphoreCreateMutex();
if (_refresh_mutex == nullptr) {
ESP_LOGE(TAG, "Failed to create refresh mutex");
}
}
EInkDisplayHandler::~EInkDisplayHandler() {
if (_touch_task_handle != nullptr) {
vTaskDelete(_touch_task_handle);
}
if (_lvgl_display != nullptr) {
lvgl_port_remove_disp(_lvgl_display);
}
if (_lvgl_touch_indev != nullptr) {
lvgl_port_remove_touch(_lvgl_touch_indev);
}
if (_framebuffer != nullptr) {
heap_caps_free(_framebuffer);
}
if (_refresh_mutex != nullptr) {
vSemaphoreDelete(_refresh_mutex);
}
}
void EInkDisplayHandler::init() {
ESP_LOGI(TAG, "Initializing E-Ink display handler...");
// Initialize GPIO pins
gpio_config_t io_conf = {};
io_conf.pin_bit_mask = (1ULL << PIN_DC) | (1ULL << PIN_RST);
io_conf.mode = GPIO_MODE_OUTPUT;
io_conf.pull_up_en = GPIO_PULLUP_DISABLE;
io_conf.pull_down_en = GPIO_PULLDOWN_DISABLE;
io_conf.intr_type = GPIO_INTR_DISABLE;
gpio_config(&io_conf);
// Configure BUSY pin as input
io_conf.pin_bit_mask = (1ULL << PIN_BUSY);
io_conf.mode = GPIO_MODE_INPUT;
io_conf.pull_up_en = GPIO_PULLUP_ENABLE;
gpio_config(&io_conf);
// Initialize SPI bus
spi_bus_config_t buscfg = {};
buscfg.mosi_io_num = 11; // MOSI pin
buscfg.miso_io_num = -1; // No MISO for e-paper
buscfg.sclk_io_num = 12; // SCK pin
buscfg.quadwp_io_num = -1;
buscfg.quadhd_io_num = -1;
buscfg.max_transfer_sz = DISPLAY_BUFFER_SIZE;
esp_err_t ret = spi_bus_initialize(SPI2_HOST, &buscfg, SPI_DMA_CH_AUTO);
if (ret != ESP_OK) {
ESP_LOGE(TAG, "Failed to initialize SPI bus: %s", esp_err_to_name(ret));
return;
}
// Add SPI device
spi_device_interface_config_t devcfg = {};
devcfg.clock_speed_hz = 10 * 1000 * 1000; // 10 MHz (max for GDEY075T7)
devcfg.mode = 0; // SPI mode 0
devcfg.spics_io_num = PIN_CS;
devcfg.queue_size = 1;
devcfg.pre_cb = nullptr;
ret = spi_bus_add_device(SPI2_HOST, &devcfg, &_spi);
if (ret != ESP_OK) {
ESP_LOGE(TAG, "Failed to add SPI device: %s", esp_err_to_name(ret));
return;
}
// Initialize base display and touch devices
init_devices(false); // Don't set ready bit yet
// Allocate framebuffer - try PSRAM first, fallback to internal RAM
_framebuffer = (uint8_t*)heap_caps_malloc(DISPLAY_BUFFER_SIZE, MALLOC_CAP_SPIRAM);
if (_framebuffer != nullptr) {
_framebuffer_in_psram = true;
ESP_LOGI(TAG, "Framebuffer allocated in PSRAM (%d bytes)", DISPLAY_BUFFER_SIZE);
} else {
ESP_LOGW(TAG, "PSRAM not available, allocating framebuffer in internal RAM");
_framebuffer = (uint8_t*)heap_caps_malloc(DISPLAY_BUFFER_SIZE, MALLOC_CAP_INTERNAL);
_framebuffer_in_psram = false;
if (_framebuffer == nullptr) {
ESP_LOGE(TAG, "Failed to allocate framebuffer");
return;
}
ESP_LOGI(TAG, "Framebuffer allocated in internal RAM (%d bytes)", DISPLAY_BUFFER_SIZE);
}
memset(_framebuffer, 0xFF, DISPLAY_BUFFER_SIZE); // Initialize to white
// Create LVGL display driver
lvgl_port_display_cfg_t disp_cfg = {};
disp_cfg.io_handle = nullptr;
disp_cfg.panel_handle = nullptr;
disp_cfg.buffer_size = DISPLAY_WIDTH * 40; // 40 lines buffer
disp_cfg.double_buffer = false;
disp_cfg.hres = DISPLAY_WIDTH;
disp_cfg.vres = DISPLAY_HEIGHT;
disp_cfg.monochrome = true;
disp_cfg.rotation.swap_xy = false;
disp_cfg.rotation.mirror_x = false;
disp_cfg.rotation.mirror_y = false;
disp_cfg.flags.buff_dma = _framebuffer_in_psram ? false : true;
disp_cfg.flags.buff_spiram = _framebuffer_in_psram;
disp_cfg.flags.swap_bytes = false;
disp_cfg.flags.full_refresh = false;
disp_cfg.flags.direct_mode = false;
_lvgl_display = lvgl_port_add_disp(&disp_cfg);
if (_lvgl_display == nullptr) {
ESP_LOGE(TAG, "Failed to create LVGL display");
return;
}
// Set custom flush callback
lv_display_set_flush_cb(_lvgl_display, _lvgl_flush_cb);
lv_display_set_user_data(_lvgl_display, this);
ESP_LOGI(TAG, "LVGL display registered");
// Register GT911 touch input with LVGL
const lvgl_port_touch_cfg_t touch_cfg = {
.disp = _lvgl_display,
.handle = get_touch_handle(),
.scale = {}, // Default scaling
};
_lvgl_touch_indev = lvgl_port_add_touch(&touch_cfg);
if (_lvgl_touch_indev == nullptr) {
ESP_LOGE(TAG, "Failed to register LVGL touch input");
return;
}
// Override touch read callback to check BUSY pin
lv_indev_set_read_cb(_lvgl_touch_indev, _lvgl_touch_read_cb);
lv_indev_set_user_data(_lvgl_touch_indev, this);
ESP_LOGI(TAG, "LVGL touch input registered");
// Perform initial full refresh to clear display
ESP_LOGI(TAG, "Performing initial display clear...");
_perform_full_refresh(_framebuffer);
// Set display ready bits
xEventGroupSetBits(_system_event_group, DISPLAY_READY_BIT | TOUCH_CALIBRATED_BIT);
ESP_LOGI(TAG, "E-Ink display handler initialized successfully");
}
void EInkDisplayHandler::start_touch_task() {
// Note: With lvgl_port_add_touch, the ESP-IDF LVGL port handles touch reading internally
// We don't need a separate touch task unless we want custom processing
ESP_LOGI(TAG, "Touch input handled by LVGL port");
}
void EInkDisplayHandler::request_full_refresh() {
if (xSemaphoreTake(_refresh_mutex, pdMS_TO_TICKS(100)) == pdTRUE) {
_force_full_refresh = true;
_partial_refresh_count = 0;
xSemaphoreGive(_refresh_mutex);
ESP_LOGI(TAG, "Full refresh requested");
}
}
bool EInkDisplayHandler::is_busy() const {
return gpio_get_level(PIN_BUSY) == BUSY_ACTIVE_LEVEL; // BUSY is active LOW
}
void EInkDisplayHandler::_lvgl_flush_cb(lv_display_t* disp, const lv_area_t* area, uint8_t* px_map) {
EInkDisplayHandler* handler = static_cast<EInkDisplayHandler*>(lv_display_get_user_data(disp));
if (handler == nullptr) {
ESP_LOGE(TAG, "Invalid handler in flush callback");
lv_display_flush_ready(disp);
return;
}
// Check if display is busy
if (handler->is_busy()) {
ESP_LOGW(TAG, "Display busy, skipping flush");
lv_display_flush_ready(disp);
return;
}
// Wait for any ongoing refresh to complete
handler->_wait_for_busy();
bool perform_full_refresh = false;
if (xSemaphoreTake(handler->_refresh_mutex, pdMS_TO_TICKS(100)) == pdTRUE) {
// Check if full refresh is needed
if (handler->_force_full_refresh) {
perform_full_refresh = true;
handler->_force_full_refresh = false;
handler->_partial_refresh_count = 0;
} else {
handler->_partial_refresh_count++;
if (handler->_partial_refresh_count >= PARTIAL_REFRESH_THRESHOLD) {
perform_full_refresh = true;
handler->_partial_refresh_count = 0;
}
}
xSemaphoreGive(handler->_refresh_mutex);
}
// Copy LVGL buffer to framebuffer
// For 1-bit mode, LVGL provides data in packed format (8 pixels per byte)
int32_t w = lv_area_get_width(area);
int32_t h = lv_area_get_height(area);
ESP_LOGI(TAG, "Flushing area: x=%d, y=%d, w=%d, h=%d, full_refresh=%d",
area->x1, area->y1, w, h, perform_full_refresh);
// For simplicity with e-paper, we'll do full frame updates
// Copy the entire buffer
for (int32_t y = 0; y < h; y++) {
int32_t fb_y = area->y1 + y;
if (fb_y >= DISPLAY_HEIGHT) break;
for (int32_t x = 0; x < w; x += 8) {
int32_t fb_x = area->x1 + x;
if (fb_x >= DISPLAY_WIDTH) break;
// Calculate byte position in framebuffer (row-major, 1-bit packed)
size_t fb_byte_idx = (fb_y * DISPLAY_WIDTH + fb_x) / 8;
size_t px_byte_idx = (y * w + x) / 8;
if (fb_byte_idx < DISPLAY_BUFFER_SIZE && px_byte_idx < (w * h / 8)) {
handler->_framebuffer[fb_byte_idx] = px_map[px_byte_idx];
}
}
}
// Perform refresh
if (perform_full_refresh) {
ESP_LOGI(TAG, "Performing full refresh...");
handler->_perform_full_refresh(handler->_framebuffer);
} else {
ESP_LOGI(TAG, "Performing partial refresh...");
handler->_perform_partial_refresh(handler->_framebuffer);
}
lv_display_flush_ready(disp);
}
void EInkDisplayHandler::_lvgl_touch_read_cb(lv_indev_t* indev, lv_indev_data_t* data) {
EInkDisplayHandler* handler = static_cast<EInkDisplayHandler*>(lv_indev_get_user_data(indev));
// Disable touch input during display refresh (BUSY)
if (handler->is_busy()) {
data->state = LV_INDEV_STATE_RELEASED;
data->continue_reading = false;
return;
}
esp_lcd_touch_handle_t tp_handle = handler->get_touch_handle();
if (tp_handle == nullptr) {
data->state = LV_INDEV_STATE_RELEASED;
return;
}
// Read touch data from GT911
esp_err_t ret = esp_lcd_touch_read_data(tp_handle);
if (ret == ESP_OK) {
uint8_t touch_cnt = 0;
// Get touch data using new API
esp_lcd_touch_point_data_t point_data[1];
esp_lcd_touch_get_data(tp_handle, point_data, &touch_cnt, 1);
if (touch_cnt > 0) {
data->point.x = point_data[0].x;
data->point.y = point_data[0].y;
data->state = LV_INDEV_STATE_PRESSED;
} else {
data->state = LV_INDEV_STATE_RELEASED;
}
} else {
data->state = LV_INDEV_STATE_RELEASED;
}
data->continue_reading = false;
}
void EInkDisplayHandler::_perform_full_refresh(const uint8_t* framebuffer) {
ESP_LOGI(TAG, "Starting full refresh (3 seconds)...");
_wait_for_busy();
// Step 1: Write old data (0x10) - typically all zeros for full refresh
epd_write_cmd(0x10);
xSemaphoreTake(_spi_mutex, portMAX_DELAY);
gpio_set_level(PIN_DC, 1); // Data mode
for (size_t i = 0; i < DISPLAY_BUFFER_SIZE; i++) {
spi_transaction_t t = {};
t.length = 8;
uint8_t byte = 0x00; // Old data (cleared screen)
t.tx_buffer = &byte;
spi_device_polling_transmit(_spi, &t);
}
xSemaphoreGive(_spi_mutex);
// Step 2: Write new data (0x13) with data inversion
epd_write_cmd(0x13);
xSemaphoreTake(_spi_mutex, portMAX_DELAY);
gpio_set_level(PIN_DC, 1); // Data mode
for (size_t i = 0; i < DISPLAY_BUFFER_SIZE; i++) {
spi_transaction_t t = {};
t.length = 8;
uint8_t byte = ~framebuffer[i]; // Invert data per manufacturer spec
t.tx_buffer = &byte;
spi_device_polling_transmit(_spi, &t);
}
xSemaphoreGive(_spi_mutex);
// Step 3: Trigger display refresh (DRF)
epd_write_cmd(0x12);
vTaskDelay(pdMS_TO_TICKS(10));
// Wait for refresh to complete
_wait_for_busy();
ESP_LOGI(TAG, "Full refresh complete");
}
void EInkDisplayHandler::_perform_partial_refresh(const uint8_t* framebuffer) {
ESP_LOGI(TAG, "Starting partial refresh (0.3 seconds)...");
_wait_for_busy();
// Step 1: Configure VCOM for partial refresh
const uint8_t vcom_data[] = { 0xA9, 0x07 };
epd_write_cmd_with_data(0x50, vcom_data, 2);
// Step 2: Enter partial refresh mode
epd_write_cmd(0x91);
// Step 3: Define partial window (full screen for now)
// Format: 0x90 + 9 bytes (x_start_H, x_start_L, x_end_H, x_end_L, y_start_H, y_start_L, y_end_H, y_end_L, 0x01)
// For full screen: x=0 to 799 (0x031F), y=0 to 479 (0x01DF)
const uint8_t window_data[] = {
0x00, 0x00, // x_start = 0
0x03, 0x1F, // x_end = 799 (0x31F)
0x00, 0x00, // y_start = 0
0x01, 0xDF, // y_end = 479 (0x1DF)
0x01 // PT_SCAN
};
epd_write_cmd_with_data(0x90, window_data, 9);
// Step 4: Write new data with inversion (0x13 command)
epd_write_cmd(0x13);
xSemaphoreTake(_spi_mutex, portMAX_DELAY);
gpio_set_level(PIN_DC, 1); // Data mode
for (size_t i = 0; i < DISPLAY_BUFFER_SIZE; i++) {
spi_transaction_t t = {};
t.length = 8;
uint8_t byte = ~framebuffer[i]; // Invert data per manufacturer spec
t.tx_buffer = &byte;
spi_device_polling_transmit(_spi, &t);
}
xSemaphoreGive(_spi_mutex);
// Step 5: Trigger partial display refresh (DRF)
epd_write_cmd(0x12);
vTaskDelay(pdMS_TO_TICKS(10));
// Wait for refresh to complete
_wait_for_busy();
// Step 6: Exit partial refresh mode
epd_write_cmd(0x92);
ESP_LOGI(TAG, "Partial refresh complete");
}
void EInkDisplayHandler::_wait_for_busy() {
ESP_LOGI(TAG, "Waiting for display ready (BUSY pin)...");
int timeout = 0;
while (gpio_get_level(PIN_BUSY) == BUSY_INACTIVE_LEVEL) { // 0=BUSY, 1=FREE
vTaskDelay(pdMS_TO_TICKS(100));
timeout++;
if (timeout > 50) { // 5 second timeout
ESP_LOGW(TAG, "Display BUSY timeout!");
break;
}
}
ESP_LOGI(TAG, "Display ready");
}
void EInkDisplayHandler::_convert_buffer_to_epaper(const uint8_t* lvgl_buf, uint8_t* epd_buf, size_t size) {
// LVGL 1-bit format is already compatible with e-paper
// Just copy directly
memcpy(epd_buf, lvgl_buf, size);
}