Files
ink-board/main/ui/apps/iotdis/ui/main_handler.h
GW_MC e467951b8c feat: Implement Discord app UI and settings management
- Added MainUI class for displaying voice state, status icon, and buttons.
- Introduced MainUIHandler to manage UI interactions and bridge communication.
- Created SettingsUI for displaying QR code and configuration instructions.
- Implemented SettingsUIHandler to manage settings and web server interactions.
- Developed WebHandler for handling HTTP requests for settings configuration.
- Updated AppRegistry to initialize with the new Discord app descriptor.
- Enhanced InteractionHandler to support keyboard interactions across app switches.
- Updated UIHandler to manage app switching and rendering of app icons.
- Enabled QR code support in LVGL configuration.
2026-02-02 20:47:27 +08:00

53 lines
1.6 KiB
C++

#pragma once
#include "ui/apps/iotdis/ui/main.h"
#include "ui/interaction_handler.h"
#include "ui/apps/iotdis/bridge/bridge.h"
#include "ui/apps/iotdis/settings/settings_handler.h"
#include "freertos/FreeRTOS.h"
#include "freertos/semphr.h"
#include "esp_err.h"
#include <memory>
/**
* @brief Main UI Handler for Discord App
*
* Manages the MainUI instance and interaction with the InteractionHandler.
* Each handler instance has its own IotDisBridge to prevent conflicts.
*/
class MainUIHandler {
public:
MainUIHandler();
~MainUIHandler();
esp_err_t init(lv_obj_t* parent, InteractionHandler* interaction_handler, SettingHandler* setting_handler);
esp_err_t deinit(void);
esp_err_t register_on_settings_button_clicked(lv_event_cb_t cb, void* user_data);
void update_config_prompt(bool is_configured);
void update_status();
private:
static void on_mute_button_clicked_static_(lv_event_t* e);
static void on_status_update_static_(StatusUpdateEventData data, void* user_data);
void on_mute_button_clicked_();
void on_status_update_(StatusUpdateEventData data);
void send_mute_command_();
void update_ui_();
std::unique_ptr<MainUI> main_ui_ = nullptr;
std::unique_ptr<IotDisBridge> bridge_ = nullptr;
SettingHandler* setting_handler_ = nullptr; // Not owned
// Voice state tracking
StatusUpdateEventData::VoiceState current_state_ = StatusUpdateEventData::VoiceState::UNKNOWN;
SemaphoreHandle_t state_mutex_ = nullptr;
// Callback for settings button
lv_event_cb_t on_settings_callback_ = nullptr;
void* settings_callback_user_data_ = nullptr;
};